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Thank you for your work. I found that I need to pass the "depths" parameter when executing the render function in order to make rays.shape [1]>11, which is the condition that triggers the computation of the sigmaloss, what is this depths?
Thank you for your work. I found that I need to pass the "depths" parameter when executing the render function in order to make rays.shape [1]>11, which is the condition that triggers the computation of the sigmaloss, what is this depths?