-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathThrottleEnabledStream.cs
More file actions
160 lines (145 loc) · 6.8 KB
/
Copy pathThrottleEnabledStream.cs
File metadata and controls
160 lines (145 loc) · 6.8 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
// Copyright (C) 2025, The Duplicati Team
// https://duplicati.com, hello@duplicati.com
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
namespace Duplicati.StreamUtil;
/// <summary>
/// A stream that wraps another stream and throttles read and write operations.
/// </summary>
public sealed class ThrottleEnabledStream : WrappingStream
{
/// <summary>
/// The throttle manager that determines how long to delay read operations.
/// </summary>
public ThrottleManager ReadThrottleManager { get; }
/// <summary>
/// The throttle manager that determines how long to delay write operations.
/// </summary>
public ThrottleManager WriteThrottleManager { get; }
/// <summary>
/// The transfer ID for the read operation.
/// </summary>
private readonly long readThrottleManagerTransferId;
/// <summary>
/// The transfer ID for the write operation.
/// </summary>
private readonly long writeThrottleManagerTransferId;
/// <summary>
/// Creates a new ThrottleEnabledStream.
/// </summary>
/// <param name="baseStream">The stream to wrap.</param>
/// <param name="readThrottleManager">The throttle manager to use for reads.</param>
/// <param name="writeThrottleManager">The throttle manager to use for writes.</param>
public ThrottleEnabledStream(Stream baseStream, ThrottleManager readThrottleManager, ThrottleManager writeThrottleManager)
: base(baseStream)
{
readThrottleManagerTransferId = readThrottleManager.RegisterTransfer();
writeThrottleManagerTransferId = writeThrottleManager.RegisterTransfer();
ReadThrottleManager = readThrottleManager;
WriteThrottleManager = writeThrottleManager;
}
/// <summary>
/// Creates a new ThrottleEnabledStream.
/// </summary>
/// <param name="baseStream">The stream to wrap.</param>
/// <param name="throttleManager">The throttle manager to use for both reads and writes.</param>
public ThrottleEnabledStream(Stream baseStream, ThrottleManager throttleManager)
: this(baseStream, throttleManager, throttleManager) { }
/// <summary>
/// Creates a new ThrottleEnabledStream.
/// </summary>
/// <param name="baseStream">The stream to wrap.</param>
/// <param name="readThrottle">The throttle limit for reads in bytes/s.</param>
/// <param name="writeThrottle">The throttle limit for writes in bytes/s.</param>
public ThrottleEnabledStream(Stream baseStream, int readThrottle, int writeThrottle)
: this(baseStream, new ThrottleManager() { Limit = readThrottle }, new ThrottleManager() { Limit = writeThrottle }) { }
/// <summary>
/// Calculates the chunk size for throttling based on the limit and count.
/// </summary>
/// <param name="limit">The throttle limit in bytes/s.</param>
/// <param name="count">The number of bytes to read or write.</param>
/// <returns>>The chunk size in bytes.</returns>
private static int GetChunkSize(long limit, int count)
{
if (limit <= 100) // Avoid very small limits
limit = int.MaxValue;
else
limit /= 10; // Limit is in bytes/s, and we use 100ms chunks
return (int)Math.Min(count, limit);
}
/// <inheritdoc />
public override int Read(byte[] buffer, int offset, int count)
{
var chunkSize = GetChunkSize(ReadThrottleManager.Limit, count);
var bytesToRead = Math.Min(chunkSize, count);
var bytesRead = BaseStream.Read(buffer, offset, bytesToRead);
ReadThrottleManager.SleepForSize(readThrottleManagerTransferId, bytesRead);
return bytesRead;
}
/// <inheritdoc />
public override void Write(byte[] buffer, int offset, int count)
{
var chunkSize = GetChunkSize(WriteThrottleManager.Limit, count);
while (count > 0)
{
var bytesToWrite = Math.Min(chunkSize, count);
WriteThrottleManager.SleepForSize(writeThrottleManagerTransferId, bytesToWrite);
BaseStream.Write(buffer, offset, bytesToWrite);
offset += bytesToWrite;
count -= bytesToWrite;
}
}
/// <inheritdoc />
public override async Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
{
var chunkSize = GetChunkSize(ReadThrottleManager.Limit, count);
var bytesToRead = Math.Min(chunkSize, count);
var bytesRead = await BaseStream.ReadAsync(buffer, offset, bytesToRead, cancellationToken);
await ReadThrottleManager.WaitForSize(readThrottleManagerTransferId, bytesRead, cancellationToken);
return bytesRead;
}
/// <inheritdoc />
public override async Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
{
var chunkSize = GetChunkSize(WriteThrottleManager.Limit, count);
while (count > 0)
{
var bytesToWrite = Math.Min(chunkSize, count);
await WriteThrottleManager.WaitForSize(writeThrottleManagerTransferId, bytesToWrite, cancellationToken);
await BaseStream.WriteAsync(buffer, offset, bytesToWrite, cancellationToken);
await BaseStream.FlushAsync(cancellationToken);
offset += bytesToWrite;
count -= bytesToWrite;
}
}
/// <inheritdoc />
protected override void Dispose(bool disposing)
{
ReadThrottleManager.UnregisterTransfer(readThrottleManagerTransferId);
WriteThrottleManager.UnregisterTransfer(writeThrottleManagerTransferId);
base.Dispose(disposing);
}
/// <inheritdoc />
public override async ValueTask DisposeAsync()
{
ReadThrottleManager.UnregisterTransfer(readThrottleManagerTransferId);
WriteThrottleManager.UnregisterTransfer(writeThrottleManagerTransferId);
await base.DisposeAsync();
}
}