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Merge pull request #2 from kgdev/patch-1
Update AutoLOD.cs
2 parents 70cebd0 + a00dc2d commit ce24c10

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Editor/AutoLOD.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -347,7 +347,7 @@ static void SelectAllGameObjectsUnderneathFolder(DefaultAsset folderAsset, Func<
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foreach (var p in prefabs)
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{
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var prefab = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(p));
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if (prefab && (predicate != null || predicate((GameObject)prefab)))
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if (prefab && (predicate == null || predicate((GameObject)prefab)))
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gameObjects.Add(prefab);
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}
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Selection.objects = gameObjects.ToArray();

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