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| 1 | ++++ |
| 2 | +title = "bingoCube Validation Summary" |
| 3 | +description = "Human-verifiable cryptographic commitment system — cross-bound bingo boards, progressive reveal, evolutionary reservoir computing. 73 tests, pure Rust." |
| 4 | +date = 2026-05-20 |
| 5 | + |
| 6 | +[taxonomies] |
| 7 | +primals = ["bingocube"] |
| 8 | +springs = [] |
| 9 | ++++ |
| 10 | + |
| 11 | +## Status |
| 12 | + |
| 13 | +- **Gate**: CLEAR (ecosystem library/tool — no IPC, MethodGate N/A) |
| 14 | +- **Phase**: N/A (library crates, no runtime server) |
| 15 | +- **Edition**: 2024 |
| 16 | +- **Tests**: 73 passing (15 core, 7 adapters, 31 nautilus, 1 doctest, 19 integration) |
| 17 | +- **Coverage**: 83.4% line (tarpaulin, fail-under: 60%) |
| 18 | +- **Clippy**: 0 warnings (`pedantic` + `nursery`, `-D warnings`) |
| 19 | +- **Unsafe**: zero (`forbid(unsafe_code)` workspace-wide) |
| 20 | +- **Pure Rust**: No C dependencies (blake3, rand/rand_chacha, serde, egui optional) |
| 21 | + |
| 22 | +## Key Concepts |
| 23 | + |
| 24 | +| Concept | Description | |
| 25 | +|---------|-------------| |
| 26 | +| **Board** | L x L grid with column-range constraints, ChaCha20 RNG | |
| 27 | +| **Scalar field** | BLAKE3 hash of board cell pairs mapped to u64 | |
| 28 | +| **Color grid** | Scalar field mod palette_size for visual rendering | |
| 29 | +| **SubCube** | Progressive reveal at level x in (0,1] — top-x% cells by scalar value | |
| 30 | +| **Nautilus Shell** | Population of boards evolved via selection/crossover/mutation | |
| 31 | + |
| 32 | +## Crates (4) |
| 33 | + |
| 34 | +| Crate | Role | Type | |
| 35 | +|-------|------|------| |
| 36 | +| `bingocube-core` | Two-board cross-binding, scalar field, color grid, subcube reveal | library | |
| 37 | +| `bingocube-adapters` | Visual (egui), audio, animation adapters | library (feature-gated) | |
| 38 | +| `bingocube-demos` | Interactive egui demo binary | binary | |
| 39 | +| `bingocube-nautilus` | Evolutionary reservoir computing via board populations | library | |
| 40 | + |
| 41 | +## Composition Role |
| 42 | + |
| 43 | +bingoCube is an **ecosystem library** — not part of runtime compositions. |
| 44 | +It provides human-verifiable commitment artifacts that primals and springs |
| 45 | +consume as a Rust crate dependency. The visual commitment system enables |
| 46 | +cryptographic proofs that humans can visually verify without tooling. |
| 47 | + |
| 48 | +## Downstream Consumers |
| 49 | + |
| 50 | +- bearDog (commitment artifact generation) |
| 51 | +- lithoSpore (visual provenance verification) |
| 52 | +- primalSpring (deployment commitment proof) |
| 53 | + |
| 54 | +## Degradation |
| 55 | + |
| 56 | +bingoCube is a library — no runtime degradation mode. Consumers link |
| 57 | +against it at compile time; no IPC dependency. |
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