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scatter3D 渲染的散点,鼠标悬浮或者点击不会精确获取该散点 #544

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@llifangyin

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@llifangyin

渲染map3d和scatter3D ,scatter3D的symbolSize设置稍微大一些,然后鼠标悬浮或者点击时,只有散点内的一小部分是有效的,其他部分点击无效

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#501 demo

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