This repository was archived by the owner on May 26, 2026. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathjob_dispatcher.cpp
More file actions
613 lines (507 loc) · 17.8 KB
/
Copy pathjob_dispatcher.cpp
File metadata and controls
613 lines (507 loc) · 17.8 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
// Copyright 2016 The Fuchsia Authors
//
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file or at
// https://opensource.org/licenses/MIT
#include <inttypes.h>
#include <object/job_dispatcher.h>
#include <err.h>
#include <zircon/rights.h>
#include <zircon/syscalls/policy.h>
#include <fbl/alloc_checker.h>
#include <fbl/array.h>
#include <fbl/auto_lock.h>
#include <fbl/mutex.h>
#include <object/process_dispatcher.h>
#include <platform.h>
// The starting max_height value of the root job.
static constexpr uint32_t kRootJobMaxHeight = 32;
static constexpr char kRootJobName[] = "<superroot>";
template <>
uint32_t JobDispatcher::ChildCountLocked<JobDispatcher>() const {
return job_count_;
}
template <>
uint32_t JobDispatcher::ChildCountLocked<ProcessDispatcher>() const {
return process_count_;
}
// Calls the provided |zx_status_t func(fbl::RefPtr<DISPATCHER_TYPE>)|
// function on all live elements of |children|, which must be one of |jobs_|
// or |procs_|. Stops iterating early if |func| returns a value other than
// ZX_OK, returning that value from this method. |lock_| must be held when
// calling this method, and it will still be held while the callback is
// called.
//
// The returned |LiveRefsArray| needs to be destructed when |lock_| is not
// held anymore. The recommended pattern is:
//
// LiveRefsArray refs;
// {
// Guard<fbl::Mutex> guard{get_lock()};
// refs = ForEachChildInLocked(...);
// }
//
template <typename T, typename Fn>
JobDispatcher::LiveRefsArray JobDispatcher::ForEachChildInLocked(
T& children, zx_status_t* result, Fn func) {
// Convert child raw pointers into RefPtrs. This is tricky and requires
// special logic on the RefPtr class to handle a ref count that can be
// zero.
//
// The main requirement is that |lock_| is both controlling child
// list lookup and also making sure that the child destructor cannot
// make progress when doing so. In other words, when inspecting the
// |children| list we can be sure that a given child process or child
// job is either
// - alive, with refcount > 0
// - in destruction process but blocked, refcount == 0
const uint32_t count = ChildCountLocked<typename T::ValueType>();
if (!count) {
*result = ZX_OK;
return LiveRefsArray();
}
fbl::AllocChecker ac;
LiveRefsArray refs(new (&ac) fbl::RefPtr<Dispatcher>[count], count);
if (!ac.check()) {
*result = ZX_ERR_NO_MEMORY;
return LiveRefsArray();
}
size_t ix = 0;
for (auto& craw : children) {
auto cref = ::fbl::MakeRefPtrUpgradeFromRaw(&craw, get_lock());
if (!cref)
continue;
*result = func(cref);
// |cref| might be the last reference at this point. If so,
// when we drop it in the next iteration the object dtor
// would be called here with the |get_lock()| held. To avoid that
// we keep the reference alive in the |refs| array and pass
// the responsibility of releasing them outside the lock to
// the caller.
refs[ix++] = ktl::move(cref);
if (*result != ZX_OK)
break;
}
return refs;
}
fbl::RefPtr<JobDispatcher> JobDispatcher::CreateRootJob() {
fbl::AllocChecker ac;
auto job = fbl::AdoptRef(new (&ac) JobDispatcher(0u, nullptr, JobPolicy()));
if (!ac.check())
return nullptr;
job->set_name(kRootJobName, sizeof(kRootJobName));
return job;
}
zx_status_t JobDispatcher::Create(uint32_t flags,
fbl::RefPtr<JobDispatcher> parent,
fbl::RefPtr<Dispatcher>* dispatcher,
zx_rights_t* rights) {
if (parent != nullptr && parent->max_height() == 0) {
// The parent job cannot have children.
return ZX_ERR_OUT_OF_RANGE;
}
fbl::AllocChecker ac;
fbl::RefPtr<JobDispatcher> job =
fbl::AdoptRef(new (&ac) JobDispatcher(flags, parent, parent->GetPolicy()));
if (!ac.check())
return ZX_ERR_NO_MEMORY;
if (!parent->AddChildJob(job)) {
return ZX_ERR_BAD_STATE;
}
*rights = default_rights();
*dispatcher = ktl::move(job);
return ZX_OK;
}
JobDispatcher::JobDispatcher(uint32_t /*flags*/,
fbl::RefPtr<JobDispatcher> parent,
JobPolicy policy)
: SoloDispatcher(ZX_JOB_NO_PROCESSES | ZX_JOB_NO_JOBS),
parent_(ktl::move(parent)),
max_height_(parent_ ? parent_->max_height() - 1 : kRootJobMaxHeight),
state_(State::READY),
process_count_(0u),
job_count_(0u),
kill_on_oom_(false),
policy_(policy) {
// Maintain consistent lock ordering by grabbing the all-jobs lock before
// any individual JobDispatcher lock.
Guard<fbl::Mutex> guard{AllJobsLock::Get()};
// Set the initial job order, and try to make older jobs closer to
// the root (both hierarchically and temporally) show up earlier
// in enumeration.
if (parent_ == nullptr) {
// Root job is the most important.
all_jobs_list_.push_back(this);
} else {
Guard<fbl::Mutex> parent_guard{parent_->get_lock()};
JobDispatcher* neighbor;
if (!parent_->jobs_.is_empty()) {
// Our youngest sibling.
//
// IMPORTANT: We must hold the parent's lock during list insertion
// to ensure that our sibling stays alive until we're done with it.
// The sibling may be in its dtor right now, trying to remove itself
// from parent_->jobs_ but blocked on parent_->get_lock(), and could be
// freed if we released the lock.
neighbor = &parent_->jobs_.back();
// This can't be us: we aren't added to our parent's child list
// until after construction.
DEBUG_ASSERT(!dll_job_raw_.InContainer());
DEBUG_ASSERT(neighbor != this);
} else {
// Our parent.
neighbor = parent_.get();
}
// Make ourselves appear after our next-youngest neighbor.
all_jobs_list_.insert(all_jobs_list_.make_iterator(*neighbor), this);
}
}
JobDispatcher::~JobDispatcher() {
if (parent_)
parent_->RemoveChildJob(this);
{
Guard<fbl::Mutex> guard{AllJobsLock::Get()};
DEBUG_ASSERT(dll_all_jobs_.InContainer());
all_jobs_list_.erase(*this);
}
}
zx_koid_t JobDispatcher::get_related_koid() const {
return parent_ ? parent_->get_koid() : 0u;
}
bool JobDispatcher::AddChildProcess(const fbl::RefPtr<ProcessDispatcher>& process) {
canary_.Assert();
Guard<fbl::Mutex> guard{get_lock()};
if (state_ != State::READY)
return false;
procs_.push_back(process.get());
++process_count_;
UpdateSignalsIncrementLocked();
return true;
}
bool JobDispatcher::AddChildJob(const fbl::RefPtr<JobDispatcher>& job) {
canary_.Assert();
Guard<fbl::Mutex> guard{get_lock()};
if (state_ != State::READY)
return false;
jobs_.push_back(job.get());
++job_count_;
UpdateSignalsIncrementLocked();
return true;
}
void JobDispatcher::RemoveChildProcess(ProcessDispatcher* process) {
canary_.Assert();
Guard<fbl::Mutex> guard{get_lock()};
// The process dispatcher can call us in its destructor, Kill(),
// or RemoveThread().
if (!ProcessDispatcher::JobListTraitsRaw::node_state(*process).InContainer())
return;
procs_.erase(*process);
--process_count_;
UpdateSignalsDecrementLocked();
}
void JobDispatcher::RemoveChildJob(JobDispatcher* job) {
canary_.Assert();
Guard<fbl::Mutex> guard{get_lock()};
if (!JobDispatcher::ListTraitsRaw::node_state(*job).InContainer())
return;
jobs_.erase(*job);
--job_count_;
UpdateSignalsDecrementLocked();
}
void JobDispatcher::UpdateSignalsDecrementLocked() {
canary_.Assert();
DEBUG_ASSERT(get_lock()->lock().IsHeld());
// removing jobs or processes.
zx_signals_t set = 0u;
if (process_count_ == 0u) {
DEBUG_ASSERT(procs_.is_empty());
set |= ZX_JOB_NO_PROCESSES;
}
if (job_count_ == 0u) {
DEBUG_ASSERT(jobs_.is_empty());
set |= ZX_JOB_NO_JOBS;
}
if ((job_count_ == 0) && (process_count_ == 0)) {
if (state_ == State::KILLING)
state_ = State::DEAD;
if (!parent_) {
// There are no userspace process left. From here, there's
// no particular context as to whether this was
// intentional, or if a core devhost crashed due to a
// bug. Either way, shut down the kernel.
platform_halt(HALT_ACTION_HALT, HALT_REASON_SW_RESET);
}
}
UpdateStateLocked(0u, set);
}
void JobDispatcher::UpdateSignalsIncrementLocked() {
canary_.Assert();
DEBUG_ASSERT(get_lock()->lock().IsHeld());
// Adding jobs or processes.
zx_signals_t clear = 0u;
if (process_count_ == 1u) {
DEBUG_ASSERT(!procs_.is_empty());
clear |= ZX_JOB_NO_PROCESSES;
}
if (job_count_ == 1u) {
DEBUG_ASSERT(!jobs_.is_empty());
clear |= ZX_JOB_NO_JOBS;
}
UpdateStateLocked(clear, 0u);
}
JobPolicy JobDispatcher::GetPolicy() const {
Guard<fbl::Mutex> guard{get_lock()};
return policy_;
}
bool JobDispatcher::Kill() {
canary_.Assert();
JobList jobs_to_kill;
ProcessList procs_to_kill;
LiveRefsArray jobs_refs;
LiveRefsArray proc_refs;
{
Guard<fbl::Mutex> guard{get_lock()};
if (state_ != State::READY)
return false;
state_ = State::KILLING;
zx_status_t result;
// Safely gather refs to the children.
jobs_refs = ForEachChildInLocked(jobs_, &result, [&](fbl::RefPtr<JobDispatcher> job) {
jobs_to_kill.push_front(ktl::move(job));
return ZX_OK;
});
proc_refs = ForEachChildInLocked(procs_, &result, [&](fbl::RefPtr<ProcessDispatcher> proc) {
procs_to_kill.push_front(ktl::move(proc));
return ZX_OK;
});
}
// Since we kill the child jobs first we have a depth-first massacre.
while (!jobs_to_kill.is_empty()) {
// TODO(cpu): This recursive call can overflow the stack.
jobs_to_kill.pop_front()->Kill();
}
while (!procs_to_kill.is_empty()) {
procs_to_kill.pop_front()->Kill();
}
return true;
}
bool JobDispatcher::CanSetPolicy() TA_REQ(get_lock()) {
// Can't set policy when there are active processes or jobs. This constraint ensures that a
// process's policy cannot change over its lifetime. Because a process's policy cannot change,
// the risk of TOCTOU bugs is reduced and we are free to apply policy at the ProcessDispatcher
// without having to walk up the tree to its containing job.
if (!procs_.is_empty() || !jobs_.is_empty()) {
return false;
}
return true;
}
zx_status_t JobDispatcher::SetBasicPolicy(
uint32_t mode, const zx_policy_basic* in_policy, size_t policy_count) {
Guard<fbl::Mutex> guard{get_lock()};
if (!CanSetPolicy()) {
return ZX_ERR_BAD_STATE;
}
auto status = policy_.AddBasicPolicy(mode, in_policy, policy_count);
if (status != ZX_OK)
return status;
return ZX_OK;
}
zx_status_t JobDispatcher::SetTimerSlackPolicy(const zx_policy_timer_slack& policy) {
Guard<fbl::Mutex> guard{get_lock()};
if (!CanSetPolicy()) {
return ZX_ERR_BAD_STATE;
}
// Is the policy valid?
if (policy.min_slack < 0) {
return ZX_ERR_INVALID_ARGS;
}
slack_mode new_mode;
switch (policy.default_mode) {
case ZX_TIMER_SLACK_CENTER:
new_mode = TIMER_SLACK_CENTER;
break;
case ZX_TIMER_SLACK_EARLY:
new_mode = TIMER_SLACK_EARLY;
break;
case ZX_TIMER_SLACK_LATE:
new_mode = TIMER_SLACK_LATE;
break;
default:
return ZX_ERR_INVALID_ARGS;
};
const TimerSlack old_slack = policy_.GetTimerSlack();
const zx_duration_t new_amount = fbl::max(old_slack.amount(), policy.min_slack);
const TimerSlack new_slack(new_amount, new_mode);
policy_.SetTimerSlack(new_slack);
return ZX_OK;
}
bool JobDispatcher::EnumerateChildren(JobEnumerator* je, bool recurse) {
canary_.Assert();
LiveRefsArray jobs_refs;
LiveRefsArray proc_refs;
zx_status_t result = ZX_OK;
{
Guard<fbl::Mutex> guard{get_lock()};
proc_refs = ForEachChildInLocked(
procs_, &result, [&](fbl::RefPtr<ProcessDispatcher> proc) {
return je->OnProcess(proc.get()) ? ZX_OK : ZX_ERR_STOP;
});
if (result != ZX_OK) {
return false;
}
jobs_refs = ForEachChildInLocked(jobs_, &result, [&](fbl::RefPtr<JobDispatcher> job) {
if (!je->OnJob(job.get())) {
return ZX_ERR_STOP;
}
if (recurse) {
// TODO(kulakowski): This recursive call can overflow the stack.
return job->EnumerateChildren(je, /* recurse */ true)
? ZX_OK
: ZX_ERR_STOP;
}
return ZX_OK;
});
}
return result == ZX_OK;
}
fbl::RefPtr<ProcessDispatcher>
JobDispatcher::LookupProcessById(zx_koid_t koid) {
canary_.Assert();
LiveRefsArray proc_refs;
fbl::RefPtr<ProcessDispatcher> found_proc;
{
Guard<fbl::Mutex> guard{get_lock()};
zx_status_t result;
proc_refs = ForEachChildInLocked(procs_, &result, [&](fbl::RefPtr<ProcessDispatcher> proc) {
if (proc->get_koid() == koid) {
found_proc = ktl::move(proc);
return ZX_ERR_STOP;
}
return ZX_OK;
});
}
return found_proc; // Null if not found.
}
fbl::RefPtr<JobDispatcher>
JobDispatcher::LookupJobById(zx_koid_t koid) {
canary_.Assert();
LiveRefsArray jobs_refs;
fbl::RefPtr<JobDispatcher> found_job;
{
Guard<fbl::Mutex> guard{get_lock()};
zx_status_t result;
jobs_refs = ForEachChildInLocked(jobs_, &result, [&](fbl::RefPtr<JobDispatcher> job) {
if (job->get_koid() == koid) {
found_job = ktl::move(job);
return ZX_ERR_STOP;
}
return ZX_OK;
});
}
return found_job; // Null if not found.
}
void JobDispatcher::get_name(char out_name[ZX_MAX_NAME_LEN]) const {
canary_.Assert();
name_.get(ZX_MAX_NAME_LEN, out_name);
}
zx_status_t JobDispatcher::set_name(const char* name, size_t len) {
canary_.Assert();
return name_.set(name, len);
}
// Global list of all jobs.
JobDispatcher::AllJobsList JobDispatcher::all_jobs_list_;
zx_status_t JobDispatcher::SetExceptionPort(fbl::RefPtr<ExceptionPort> eport) {
canary_.Assert();
bool debugger = false;
switch (eport->type()) {
case ExceptionPort::Type::JOB_DEBUGGER:
debugger = true;
break;
case ExceptionPort::Type::JOB:
break;
default:
DEBUG_ASSERT_MSG(false, "unexpected port type: %d",
static_cast<int>(eport->type()));
break;
}
Guard<fbl::Mutex> guard{get_lock()};
if (debugger) {
if (debugger_exception_port_)
return ZX_ERR_ALREADY_BOUND;
debugger_exception_port_ = ktl::move(eport);
} else {
if (exception_port_)
return ZX_ERR_ALREADY_BOUND;
exception_port_ = ktl::move(eport);
}
return ZX_OK;
}
class OnExceptionPortRemovalEnumerator final : public JobEnumerator {
public:
OnExceptionPortRemovalEnumerator(fbl::RefPtr<ExceptionPort> eport)
: eport_(ktl::move(eport)) {}
OnExceptionPortRemovalEnumerator(const OnExceptionPortRemovalEnumerator&) = delete;
private:
bool OnProcess(ProcessDispatcher* process) override {
process->OnExceptionPortRemoval(eport_);
// Keep looking.
return true;
}
fbl::RefPtr<ExceptionPort> eport_;
};
bool JobDispatcher::ResetExceptionPort(bool debugger) {
canary_.Assert();
fbl::RefPtr<ExceptionPort> eport;
{
Guard<fbl::Mutex> lock{get_lock()};
if (debugger) {
debugger_exception_port_.swap(eport);
} else {
exception_port_.swap(eport);
}
if (eport == nullptr) {
// Attempted to unbind when no exception port is bound.
return false;
}
// This method must guarantee that no caller will return until
// OnTargetUnbind has been called on the port-to-unbind.
// This becomes important when a manual unbind races with a
// PortDispatcher::on_zero_handles auto-unbind.
//
// If OnTargetUnbind were called outside of the lock, it would lead to
// a race (for threads A and B):
//
// A: Calls ResetExceptionPort; acquires the lock
// A: Sees a non-null exception_port_, swaps it into the eport local.
// exception_port_ is now null.
// A: Releases the lock
//
// B: Calls ResetExceptionPort; acquires the lock
// B: Sees a null exception_port_ and returns. But OnTargetUnbind()
// hasn't yet been called for the port.
//
// So, call it before releasing the lock.
eport->OnTargetUnbind();
}
OnExceptionPortRemovalEnumerator remover(eport);
if (!EnumerateChildren(&remover, true)) {
DEBUG_ASSERT(false);
}
return true;
}
fbl::RefPtr<ExceptionPort> JobDispatcher::exception_port() {
Guard<fbl::Mutex> lock{get_lock()};
return exception_port_;
}
fbl::RefPtr<ExceptionPort> JobDispatcher::debugger_exception_port() {
Guard<fbl::Mutex> guard{get_lock()};
return debugger_exception_port_;
}
void JobDispatcher::set_kill_on_oom(bool value) {
Guard<fbl::Mutex> guard{get_lock()};
kill_on_oom_ = value;
};
bool JobDispatcher::get_kill_on_oom() const {
Guard<fbl::Mutex> guard{get_lock()};
return kill_on_oom_;
}