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Document Shader.bytecodeShader API change in version 1.10.0 #56

@lefou

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@lefou

PR #37 introduced a source/binary incompatibility due to the removal of:

Shader.bytecodeShader(rules: Seq[ShadeRule], verbose: Boolean)

There is now a new method:

Shader.bytecodeShader(rules: Seq[ShadeRule], verbose: Boolean, skipManifest: Boolean)

What it the correct migration from the old to the new one?

Originally posted by @lefou in #37 (comment)

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