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Added demo app
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166 files changed

+12798
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Example/ChatLayout.xcodeproj/project.pbxproj

+392-18
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Example/ChatLayout/AppDelegate.swift

+28-20
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@@ -14,31 +14,39 @@ class AppDelegate: UIResponder, UIApplicationDelegate {
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var window: UIWindow?
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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// Override point for customization after application launch.
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func application(_: UIApplication, didFinishLaunchingWithOptions _: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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if #available(iOS 13.0, *) {
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} else {
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let window = UIWindow()
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let dataProvider = DefaultRandomDataProvider(receiverId: 0, usersIds: [1, 2, 3])
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let messageController = DefaultChatController(dataProvider: dataProvider, userId: 0)
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dataProvider.delegate = messageController
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let messageViewController = ChatViewController(chatController: messageController)
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messageController.delegate = messageViewController
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let viewController = UINavigationController(rootViewController: messageViewController)
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self.window = window
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window.rootViewController = viewController
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window.makeKeyAndVisible()
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}
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return true
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}
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func applicationWillResignActive(_ application: UIApplication) {
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// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
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// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
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}
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func applicationDidEnterBackground(_ application: UIApplication) {
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// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
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// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
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}
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// MARK: UISceneSession Lifecycle
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func applicationWillEnterForeground(_ application: UIApplication) {
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// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
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@available(iOS 13.0, *)
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func application(_: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options _: UIScene.ConnectionOptions) -> UISceneConfiguration {
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// Called when a new scene session is being created.
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// Use this method to select a configuration to create the new scene with.
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return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
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}
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func applicationDidBecomeActive(_ application: UIApplication) {
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// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
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@available(iOS 13.0, *)
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func application(_: UIApplication, didDiscardSceneSessions _: Set<UISceneSession>) {
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// Called when the user discards a scene session.
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// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
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// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
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}
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func applicationWillTerminate(_ application: UIApplication) {
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// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
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}
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}
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@@ -0,0 +1,98 @@
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{
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"images" : [
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "20x20"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "20x20"
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},
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "29x29"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "29x29"
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},
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "40x40"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "40x40"
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},
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "60x60"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "60x60"
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},
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{
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "20x20"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "20x20"
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},
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{
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "29x29"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "29x29"
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},
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{
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "40x40"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "40x40"
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},
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{
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "76x76"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "76x76"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "83.5x83.5"
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},
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{
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"idiom" : "ios-marketing",
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"scale" : "1x",
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"size" : "1024x1024"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@@ -0,0 +1,6 @@
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{
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@@ -0,0 +1,23 @@
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{
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"images" : [
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{
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"filename" : "bubble_full.png",
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"idiom" : "universal",
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"scale" : "1x"
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},
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{
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"filename" : "[email protected]",
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"idiom" : "universal",
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"scale" : "2x"
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},
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{
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"filename" : "[email protected]",
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"idiom" : "universal",
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"scale" : "3x"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@@ -0,0 +1,26 @@
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{
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"images" : [
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{
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"filename" : "bubble_full_tail_v2.png",
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"idiom" : "universal",
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"scale" : "1x"
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},
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{
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"filename" : "[email protected]",
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"idiom" : "universal",
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"scale" : "2x"
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},
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{
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"filename" : "[email protected]",
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"idiom" : "universal",
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"scale" : "3x"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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},
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"properties" : {
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"template-rendering-intent" : "template"
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}
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}
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@@ -0,0 +1,6 @@
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{
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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@@ -0,0 +1,6 @@
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{
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@@ -0,0 +1,12 @@
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{
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"images" : [
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{
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"filename" : "IMG_4156.jpg",
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"idiom" : "universal"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@@ -0,0 +1,12 @@
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{
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"images" : [
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{
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"filename" : "IMG_5135.jpg",
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"idiom" : "universal"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@@ -0,0 +1,12 @@
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{
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"images" : [
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{
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"filename" : "IMG_7190.jpg",
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"idiom" : "universal"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@@ -0,0 +1,12 @@
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{
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"images" : [
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{
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"filename" : "cathal.jpeg",
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"idiom" : "universal"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@@ -0,0 +1,6 @@
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{
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@@ -0,0 +1,12 @@
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{
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"images" : [
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{
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"filename" : "eugene.jpeg",
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"idiom" : "universal"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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{
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"images" : [
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{
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"filename" : "sasha.jpeg",
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"idiom" : "universal"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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{
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"images" : [
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{
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"filename" : "ReFresh Copy 3.pdf",
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"idiom" : "universal"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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},
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"properties" : {
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"template-rendering-intent" : "template"
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}
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}
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{
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"images" : [
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{
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"filename" : "ReFresh Copy 3.pdf",
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"idiom" : "universal"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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},
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"properties" : {
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"template-rendering-intent" : "template"
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}
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}
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
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<dependencies>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
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<capability name="Safe area layout guides" minToolsVersion="9.0"/>
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<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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</dependencies>
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<scenes>
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<!--View Controller-->
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<scene sceneID="EHf-IW-A2E">
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<objects>
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<viewController id="01J-lp-oVM" sceneMemberID="viewController">
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<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
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<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
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<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
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</view>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
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</objects>
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<point key="canvasLocation" x="53" y="375"/>
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</scene>
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</scenes>
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</document>

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