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| 1 | +import pixie, pixie/simd |
| 2 | + |
| 3 | + |
| 4 | +type |
| 5 | + Directions* = enum |
| 6 | + dTop |
| 7 | + dRight |
| 8 | + dBottom |
| 9 | + dLeft |
| 10 | + |
| 11 | + DirectionCorners* = enum |
| 12 | + dcTopLeft |
| 13 | + dcTopRight |
| 14 | + dcBottomRight |
| 15 | + dcBottomLeft |
| 16 | + |
| 17 | +proc generateCircleBox*( |
| 18 | + radii: array[DirectionCorners, int], |
| 19 | + offset = vec2(0, 0), |
| 20 | + spread: float32 = 0.0'f32, |
| 21 | + blur: float32 = 0.0'f32, |
| 22 | + stroked: bool = true, |
| 23 | + lineWidth: float32 = 0.0'f32, |
| 24 | + fillStyle: ColorRGBA = rgba(255, 255, 255, 255), |
| 25 | + shadowColor: ColorRGBA = rgba(255, 255, 255, 255), |
| 26 | + outerShadow = true, |
| 27 | + innerShadow = true, |
| 28 | + innerShadowBorder = true, |
| 29 | + outerShadowFill = false, |
| 30 | +): Image = |
| 31 | + let origRadii = radii |
| 32 | + var radii: array[DirectionCorners, int] |
| 33 | + var maxRadius = 0 |
| 34 | + for i, r in origRadii: |
| 35 | + radii[i] = max(r, 0) |
| 36 | + maxRadius = max(maxRadius, r) |
| 37 | + |
| 38 | + # Additional size for spread and blur |
| 39 | + let padding = (spread.int + blur.int) |
| 40 | + let totalSize = max(maxRadius * 2 + padding * 2, 10+padding*2) |
| 41 | + |
| 42 | + # Create a canvas large enough to contain the box with all effects |
| 43 | + let img = newImage(totalSize, totalSize) |
| 44 | + let ctx = newContext(img) |
| 45 | + |
| 46 | + # Calculate the inner box dimensions |
| 47 | + let innerWidth = (totalSize - padding * 2).float32 |
| 48 | + let innerHeight = (totalSize - padding * 2).float32 |
| 49 | + |
| 50 | + # Create a path for the rounded rectangle with the given dimensions and corner radii |
| 51 | + proc createRoundedRectPath( |
| 52 | + width, height: float32, |
| 53 | + radii: array[DirectionCorners, int], |
| 54 | + padding: int |
| 55 | + ): Path = |
| 56 | + # Start at top right after the corner radius |
| 57 | + result = newPath() |
| 58 | + let topRight = vec2(width - radii[dcTopRight].float32, 0) |
| 59 | + result.moveTo(topRight + vec2(padding.float32, padding.float32)) |
| 60 | + |
| 61 | + # Top right corner |
| 62 | + let trControl = vec2(width, 0) |
| 63 | + result.quadraticCurveTo( |
| 64 | + trControl + vec2(padding.float32, padding.float32), |
| 65 | + vec2(width, radii[dcTopRight].float32) + vec2(padding.float32, padding.float32) |
| 66 | + ) |
| 67 | + |
| 68 | + # Right side |
| 69 | + result.lineTo(vec2(width, height - radii[dcBottomRight].float32) + vec2(padding.float32, padding.float32)) |
| 70 | + |
| 71 | + # Bottom right corner |
| 72 | + let brControl = vec2(width, height) |
| 73 | + result.quadraticCurveTo( |
| 74 | + brControl + vec2(padding.float32, padding.float32), |
| 75 | + vec2(width - radii[dcBottomRight].float32, height) + vec2(padding.float32, padding.float32) |
| 76 | + ) |
| 77 | + |
| 78 | + # Bottom side |
| 79 | + result.lineTo(vec2(radii[dcBottomLeft].float32, height) + vec2(padding.float32, padding.float32)) |
| 80 | + |
| 81 | + # Bottom left corner |
| 82 | + let blControl = vec2(0, height) |
| 83 | + result.quadraticCurveTo( |
| 84 | + blControl + vec2(padding.float32, padding.float32), |
| 85 | + vec2(0, height - radii[dcBottomLeft].float32) + vec2(padding.float32, padding.float32) |
| 86 | + ) |
| 87 | + |
| 88 | + # Left side |
| 89 | + result.lineTo(vec2(0, radii[dcTopLeft].float32) + vec2(padding.float32, padding.float32)) |
| 90 | + |
| 91 | + # Top left corner |
| 92 | + let tlControl = vec2(0, 0) |
| 93 | + result.quadraticCurveTo( |
| 94 | + tlControl + vec2(padding.float32, padding.float32), |
| 95 | + vec2(radii[dcTopLeft].float32, 0) + vec2(padding.float32, padding.float32) |
| 96 | + ) |
| 97 | + |
| 98 | + # Close the path |
| 99 | + result.lineTo(topRight + vec2(padding.float32, padding.float32)) |
| 100 | + |
| 101 | + # Create the path for our rounded rectangle |
| 102 | + let path = createRoundedRectPath(innerWidth, innerHeight, radii, padding) |
| 103 | + |
| 104 | + # Draw the box |
| 105 | + if stroked: |
| 106 | + ctx.strokeStyle = fillStyle |
| 107 | + ctx.lineWidth = lineWidth |
| 108 | + ctx.stroke(path) |
| 109 | + else: |
| 110 | + ctx.fillStyle = fillStyle |
| 111 | + ctx.fill(path) |
| 112 | + |
| 113 | + # Apply inner shadow if requested |
| 114 | + if innerShadow or outerShadow or outerShadowFill: |
| 115 | + let shadow = img.shadow( |
| 116 | + offset = offset, |
| 117 | + spread = spread, |
| 118 | + blur = blur, |
| 119 | + color = shadowColor |
| 120 | + ) |
| 121 | + |
| 122 | + let spath = createRoundedRectPath(innerWidth, innerHeight, radii, padding) |
| 123 | + |
| 124 | + let combined = newImage(totalSize, totalSize) |
| 125 | + let ctx = newContext(combined) |
| 126 | + if innerShadow: |
| 127 | + ctx.saveLayer() |
| 128 | + ctx.clip(spath, EvenOdd) |
| 129 | + ctx.drawImage(shadow, pos = vec2(0, 0)) |
| 130 | + ctx.restore() |
| 131 | + if outerShadowFill: |
| 132 | + let spath = spath.copy() |
| 133 | + spath.rect(0, 0, totalSize.float32, totalSize.float32) |
| 134 | + ctx.saveLayer() |
| 135 | + ctx.clip(spath, EvenOdd) |
| 136 | + ctx.fillStyle = fillStyle |
| 137 | + ctx.rect(0, 0, totalSize.float32, totalSize.float32) |
| 138 | + ctx.fill() |
| 139 | + ctx.restore() |
| 140 | + if outerShadow: |
| 141 | + let spath = spath.copy() |
| 142 | + spath.rect(0, 0, totalSize.float32, totalSize.float32) |
| 143 | + ctx.saveLayer() |
| 144 | + ctx.clip(spath, EvenOdd) |
| 145 | + ctx.drawImage(shadow, pos = vec2(0, 0)) |
| 146 | + ctx.restore() |
| 147 | + if innerShadowBorder: |
| 148 | + ctx.drawImage(img, pos = vec2(0, 0)) |
| 149 | + return combined |
| 150 | + else: |
| 151 | + return img |
| 152 | + |
| 153 | + |
| 154 | + |
| 155 | +let imgA = generateCircleBox( |
| 156 | + radii = [0, 20, 40, 10], # Different radius for each corner |
| 157 | + offset = vec2(0, 0), |
| 158 | + spread = 1.0'f32, |
| 159 | + blur = 10.0'f32, |
| 160 | + stroked = true, |
| 161 | + lineWidth = 2.0, |
| 162 | + outerShadow = false, |
| 163 | + innerShadow = false, |
| 164 | +) |
| 165 | + |
| 166 | +imgA.writeFile("examples/circlebox-asymmetric.png") |
| 167 | + |
| 168 | +let imgAnostroke = generateCircleBox( |
| 169 | + radii = [30, 20, 40, 10], # Different radius for each corner |
| 170 | + offset = vec2(0, 0), |
| 171 | + spread = 1.0'f32, |
| 172 | + blur = 10.0'f32, |
| 173 | + stroked = false, |
| 174 | + lineWidth = 0.0, |
| 175 | + outerShadow = false, |
| 176 | + innerShadow = false, |
| 177 | +) |
| 178 | + |
| 179 | +imgAnostroke.writeFile("examples/circlebox-asymmetric-nostroke.png") |
| 180 | + |
| 181 | +let imgAfillshadow = generateCircleBox( |
| 182 | + radii = [30, 20, 40, 10], # Different radius for each corner |
| 183 | + offset = vec2(0, 0), |
| 184 | + spread = 20.0'f32, |
| 185 | + blur = 20.0'f32, |
| 186 | + stroked = false, |
| 187 | + lineWidth = 0.0, |
| 188 | + outerShadow = true, |
| 189 | + innerShadow = false, |
| 190 | + innerShadowBorder = true, |
| 191 | + outerShadowFill = false, |
| 192 | +) |
| 193 | + |
| 194 | +imgAfillshadow.writeFile("examples/circlebox-asymmetric-fill-shadow.png") |
| 195 | + |
| 196 | + |
| 197 | +let imgB = generateCircleBox( |
| 198 | + radii = [1, 1, 1, 1], # Different radius for each corner |
| 199 | + offset = vec2(0, 0), |
| 200 | + spread = 0.0'f32, |
| 201 | + blur = 10.0'f32, |
| 202 | + stroked = false, |
| 203 | + lineWidth = 2.0, |
| 204 | + outerShadow = true, |
| 205 | + innerShadow = false, |
| 206 | + innerShadowBorder = true, |
| 207 | +) |
| 208 | + |
| 209 | +imgB.writeFile("examples/circlebox-symmetric.png") |
| 210 | + |
| 211 | +# Only inner shadow example |
| 212 | +let imgC = generateCircleBox( |
| 213 | + radii = [30, 30, 30, 30], |
| 214 | + offset = vec2(0, 0), |
| 215 | + spread = 1.0'f32, |
| 216 | + blur = 10.0'f32, |
| 217 | + stroked = true, |
| 218 | + lineWidth = 2.0, |
| 219 | + outerShadow = false, |
| 220 | + innerShadow = true, |
| 221 | + innerShadowBorder = false, |
| 222 | +) |
| 223 | + |
| 224 | +imgC.writeFile("examples/circlebox-inner-only.png") |
| 225 | + |
| 226 | +# Only outer shadow example |
| 227 | +let imgD = generateCircleBox( |
| 228 | + radii = [30, 30, 30, 30], |
| 229 | + offset = vec2(2, 2), |
| 230 | + spread = 1.0'f32, |
| 231 | + blur = 10.0'f32, |
| 232 | + stroked = true, |
| 233 | + lineWidth = 2.0, |
| 234 | + outerShadow = true, |
| 235 | + innerShadow = false, |
| 236 | + innerShadowBorder = false, |
| 237 | +) |
| 238 | + |
| 239 | +imgD.writeFile("examples/circlebox-outer-only.png") |
| 240 | + |
| 241 | +# Only outer shadow example |
| 242 | +let imgE = generateCircleBox( |
| 243 | + radii = [30, 30, 30, 30], |
| 244 | + offset = vec2(0, 0), |
| 245 | + spread = 1.0'f32, |
| 246 | + blur = 10.0'f32, |
| 247 | + stroked = true, |
| 248 | + lineWidth = 2.0, |
| 249 | + outerShadow = true, |
| 250 | + innerShadow = true, |
| 251 | + innerShadowBorder = false, |
| 252 | +) |
| 253 | + |
| 254 | +imgE.writeFile("examples/circlebox-outer-inner.png") |
| 255 | + |
| 256 | +let imgF = generateCircleBox( |
| 257 | + radii = [30, 30, 30, 30], |
| 258 | + offset = vec2(0, 0), |
| 259 | + spread = 1.0'f32, |
| 260 | + blur = 10.0'f32, |
| 261 | + stroked = true, |
| 262 | + lineWidth = 2.0, |
| 263 | + outerShadow = true, |
| 264 | + innerShadow = true, |
| 265 | + innerShadowBorder = false, |
| 266 | + outerShadowFill = true, |
| 267 | +) |
| 268 | + |
| 269 | +imgF.writeFile("examples/circlebox-inner-and-fill-outer.png") |
| 270 | + |
| 271 | +let imgG = generateCircleBox( |
| 272 | + radii = [10, 10, 10, 10], |
| 273 | + offset = vec2(0, 0), |
| 274 | + spread = 0.0'f32, |
| 275 | + blur = 5.0'f32, |
| 276 | + stroked = true, |
| 277 | + lineWidth = 2.0, |
| 278 | + outerShadow = false, |
| 279 | + innerShadow = true, |
| 280 | + innerShadowBorder = true, |
| 281 | + outerShadowFill = true, |
| 282 | +) |
| 283 | + |
| 284 | +imgG.writeFile("examples/circlebox-inner-and-fill-outer-0radius.png") |
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