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Update a-first-vertex-attribute.md (#103)
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basic-3d-rendering/input-geometry/a-first-vertex-attribute.md

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@@ -291,7 +291,7 @@ There are two limits that may cause issue even if set to `WGPU_LIMIT_U32_UNDEFIN
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```{lit} C++, Other device limits (also for tangle root "Vanilla")
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// These two limits are different because they are "minimum" limits,
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// they are the only ones we are may forward from the adapter's supported
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// they are the only ones we may forward from the adapter's supported
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// limits.
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requiredLimits.limits.minUniformBufferOffsetAlignment = supportedLimits.limits.minUniformBufferOffsetAlignment;
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requiredLimits.limits.minStorageBufferOffsetAlignment = supportedLimits.limits.minStorageBufferOffsetAlignment;
@@ -384,7 +384,7 @@ private: // Application attributes
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````
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```{lit} C++, Private methods (append, also for tangle root "Vanilla")
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private: // APplication methods
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private: // Application methods
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void InitializeBuffers();
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```
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