Skip to content

Commit 5b31bc5

Browse files
authored
Merge pull request #288 from AlbinSjoegren/master
Updated README instructions and troubleshooting
2 parents 62703e5 + 4b027f7 commit 5b31bc5

1 file changed

Lines changed: 12 additions & 6 deletions

File tree

README.md

Lines changed: 12 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -23,14 +23,14 @@ Download a [release](https://github.com/eliemichel/MapsModelsImporter/releases)
2323

2424
**/!\ Do not use the "Download as zip" button of GitHub, make sure you use a release zip instead.**
2525

26-
Install [RenderDoc](https://renderdoc.org/builds), last version
26+
Install [RenderDoc](https://renderdoc.org/builds), version 1.16
2727

2828
Usage
2929
-----
3030

31-
You can follow instruction from the walkthrough video: https://youtu.be/X6Q7dbtXVZQ Alternatively, check out the following steps:
31+
You can follow instruction from the walkthrough video: https://youtu.be/X6Q7dbtXVZQ (Slightly out of date, refer to the steps bellow) Alternatively, check out the following steps:
3232

33-
1. Start RenderDoc, and `File > Inject into process`;
33+
1. Start RenderDoc 1.16, go to `Tools > Settings` and check `Enable process injection (restart required)`, restart RenderDoc then click `File > Inject into process`;
3434

3535
2. Start terminal (Win+R, "cmd") and run (adapt the second line to the location of your Chrome installation):
3636

@@ -41,13 +41,13 @@ set RENDERDOC_HOOK_EGL=0
4141

4242
3. Do NOT press Ok on the dialog box yet;
4343

44-
4. In RenderDoc, search for chrome's GPU process and inject into it (you may use the search field);
44+
4. In RenderDoc, search for chrome's GPU process and inject into it (Dubble click on the ID or click inject with the ID selected in the bottom right) (you may use the search field);
4545

4646
![Inject into the process called something like "chrome GPU"](doc/injection.png)
4747

48-
5. Press OK in the chrome dialog;
48+
5. Press OK in the chrome dialog;
4949

50-
6. Go to Google Maps (not Google Earth!) in satellite view, and take a capture using `Print Screen` **while moving** in the viewport;
50+
6. Go to Google Maps or Google Earth in satellite view, and take a capture using `Print Screen` **while moving** (not needed for google earth) in the viewport, check that you have the debug info in the top left, if you don't then submit an issue here;
5151

5252
7. In RenderDoc, save the capture as an rdc file
5353

@@ -92,6 +92,12 @@ Try appending `?force=webgl` at the end of the google maps URL. Also, check that
9292

9393
If it is not enough, you can try to change your region to United States because when you are localized in some other area, Google might chose to turn 3D off for some (political?) reason. See [this post](https://blenderartists.org/t/google-maps-models-importer/1153561/176).
9494

95+
Try typing `chrome://flags` and then checking `Override software rendering list`
96+
97+
Try typing `chrome://settings/system` and making sure `Use hardware acceleration when available` is enabled
98+
99+
Make sure you are using RenderDoc 1.16
100+
95101
### API: OpenGL (Not Presenting)
96102

97103
This was a common issue with versions of this add-on prior to v0.2.0. Update to the latest version of this add-on, then make sure you remove the `--use-angle=gl` option from the chrome shortcut. You should get `API: D3D11`.

0 commit comments

Comments
 (0)