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Copy pathTests.elm
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353 lines (297 loc) · 9.41 KB
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module Tests exposing (..)
import Expect
import Test exposing (..)
type alias Location =
( Int, Int )
type alias WorldInput =
List String
type alias World =
List (List WorldCell)
type WorldCell
= EmptyCell
| DotCell
| WallCell
type Heading
= East
| South
| West
| North
worldCellToString : WorldCell -> String
worldCellToString cell =
case cell of
EmptyCell ->
" "
DotCell ->
"."
WallCell ->
"x"
parseWorldRow : String -> List WorldCell
parseWorldRow row =
row
|> String.split ""
|> List.map parseWorldCell
parseWorld : WorldInput -> World
parseWorld rows =
rows
|> List.map parseWorldRow
parseWorldCell : String -> WorldCell
parseWorldCell input =
case input of
"." ->
DotCell
"x" ->
WallCell
_ ->
EmptyCell
getFromList : Int -> a -> List a -> a
getFromList index default list =
List.drop (index % List.length list) list
|> List.head
|> Maybe.withDefault default
getWorldCell : Location -> World -> WorldCell
getWorldCell ( x, y ) world =
getFromList y [] world
|> getFromList x EmptyCell
locationDifference heading =
case heading of
East ->
( 1, 0 )
South ->
( 0, 1 )
West ->
( -1, 0 )
North ->
( 0, -1 )
getAheadCell : Location -> Heading -> World -> WorldCell
getAheadCell ( x, y ) heading world =
let
( dx, dy ) =
locationDifference heading
in
getWorldCell ( x + dx, y + dy ) world
updatePacManLocation : World -> ( Location, Heading ) -> Location
updatePacManLocation world ( ( x, y ) as location, heading ) =
let
worldWidth =
world
|> List.head
|> Maybe.map List.length
|> Maybe.withDefault 1
worldHeight =
List.length world
( dx, dy ) =
locationDifference heading
cellAhead =
getAheadCell location heading world
in
case cellAhead of
WallCell ->
( x, y )
_ ->
( (x + dx) % worldWidth, (y + dy) % worldHeight )
gameToStringList : ( Location, Heading ) -> World -> WorldInput
gameToStringList ( ( x, y ), heading ) world =
let
pacman =
case heading of
East ->
"<"
_ ->
"V"
in
world
|> List.indexedMap
(\j cells ->
cells
|> List.indexedMap
(\i cell ->
if i == x && j == y then
pacman
else
worldCellToString cell
)
|> String.join ""
)
all : Test
all =
let
someWorld3x3 =
parseWorld
[ " .x"
, ".x."
, "..."
]
emptyWorld3x3 =
parseWorld
[ " "
, " "
, " "
]
in
describe "Pac-Man"
[ describe "worldCellToString"
[ testWorldCell EmptyCell " "
, testWorldCell DotCell "."
, testWorldCell WallCell "x"
]
, describe "parseWorld"
[ testParseWorld "empty 1x1" [ " " ] [ [ EmptyCell ] ]
, testParseWorld "dot 1x1" [ "." ] [ [ DotCell ] ]
, testParseWorld "wall 1x1" [ "x" ] [ [ WallCell ] ]
, testParseWorld "empty 2x1"
[ " " ]
[ [ EmptyCell, EmptyCell ] ]
, testParseWorld "empty 1x2"
[ " ", " " ]
[ [ EmptyCell ], [ EmptyCell ] ]
, testParseWorld "some 1x3"
[ ".", "x", " " ]
[ [ DotCell ], [ WallCell ], [ EmptyCell ] ]
]
, describe "parseWorldCell"
[ testParseWorldCell " " EmptyCell
, testParseWorldCell "." DotCell
, testParseWorldCell "x" WallCell
]
, describe "getWorldCell"
[ testGetWorldCell
"(0, 0) in someWorld3x3"
( 0, 0 )
someWorld3x3
EmptyCell
, testGetWorldCell
"(1, 0) in someWorld3x3"
( 1, 0 )
someWorld3x3
DotCell
, testGetWorldCell
"(2, 0) in someWorld3x3"
( 2, 0 )
someWorld3x3
WallCell
, testGetWorldCell
"(0, 1) in someWorld3x3"
( 0, 1 )
someWorld3x3
DotCell
, testGetWorldCell
"(4, 0) in someWorld3x3"
( 4, 0 )
someWorld3x3
DotCell
, testGetWorldCell
"(-1, 0) in someWorld3x3"
( -1, 0 )
someWorld3x3
WallCell
, testGetWorldCell
"(0, 4) in someWorld3x3"
( 0, 4 )
someWorld3x3
DotCell
]
, describe "getAheadCell" <|
testGetAheadCells
"someWorld3x3"
someWorld3x3
[ ( ( 0, 0 ), East, DotCell )
, ( ( 1, 0 ), East, WallCell )
, ( ( 2, 0 ), East, EmptyCell )
, ( ( 0, 0 ), West, WallCell )
, ( ( 0, 0 ), South, DotCell )
, ( ( 0, 0 ), North, DotCell )
]
, describe "updatePacMan"
[ test "heading east from (0, 0) in an empty world" <|
\_ ->
updatePacManLocation emptyWorld3x3 ( ( 0, 0 ), East )
|> Expect.equal ( 1, 0 )
, test "heading east from (1, 0) in an empty world" <|
\_ ->
updatePacManLocation emptyWorld3x3 ( ( 1, 0 ), East )
|> Expect.equal ( 2, 0 )
, test "heading east from (2, 0) in an empty world" <|
\_ ->
updatePacManLocation emptyWorld3x3 ( ( 2, 0 ), East )
|> Expect.equal ( 0, 0 )
, test "heading west from (0, 0) in an empty world" <|
\_ ->
updatePacManLocation emptyWorld3x3 ( ( 0, 0 ), West )
|> Expect.equal ( 2, 0 )
, test "heading south from (0, 0) in an empty world" <|
\_ ->
updatePacManLocation emptyWorld3x3 ( ( 0, 0 ), South )
|> Expect.equal ( 0, 1 )
, test "heading south from (0, 2) in an empty world" <|
\_ ->
updatePacManLocation emptyWorld3x3 ( ( 0, 2 ), South )
|> Expect.equal ( 0, 0 )
, test "heading east from (1, 0) in some world" <|
\_ ->
updatePacManLocation someWorld3x3 ( ( 1, 0 ), East )
|> Expect.equal ( 1, 0 )
]
, describe "gameToString"
[ test "someWorld with Pac-Man at (0, 0) heading north" <|
\_ ->
gameToStringList ( ( 0, 0 ), North ) someWorld3x3
|> Expect.equal
[ "V.x"
, ".x."
, "..."
]
, test "someWorld with Pac-Man at (0, 0) heading east" <|
\_ ->
gameToStringList ( ( 0, 0 ), East ) someWorld3x3
|> Expect.equal
[ "<.x"
, ".x."
, "..."
]
, test "someWorld with Pac-Man at (0, 1) heading north" <|
\_ ->
gameToStringList ( ( 0, 1 ), North ) someWorld3x3
|> Expect.equal
[ " .x"
, "Vx."
, "..."
]
]
]
testGetAheadCells worldName world testCases =
let
x =
\( location, heading, expected ) ->
test (toString heading ++ " from " ++ toString location ++ " in " ++ worldName) <|
\_ ->
world
|> getAheadCell location heading
|> Expect.equal expected
in
List.map x testCases
testGetWorldCell name location world expected =
test name <|
\_ ->
getWorldCell location world
|> Expect.equal expected
testParseWorldCell : String -> WorldCell -> Test
testParseWorldCell input expected =
test ("input: " ++ input) <|
\_ ->
input
|> parseWorldCell
|> Expect.equal expected
testParseWorld : String -> WorldInput -> World -> Test
testParseWorld name input expected =
test name <|
\_ ->
input
|> parseWorld
|> Expect.equal expected
testWorldCell : WorldCell -> String -> Test
testWorldCell cell string =
test (toString cell) <|
\_ ->
cell
|> worldCellToString
|> Expect.equal string