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Display an arbitrary 3D mesh #643

Answered by emilk
tbarusseau asked this question in Q&A
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3D is outside the scope of egui. You can project to 2D and do your own culling, but that is tedious.

I suggest you use something like macroquad (with egui-macroquad) and render your mesh to a texture and display it with egui::Image.

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@tbarusseau
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