Skip to content

Input hints for aiming grappling thread with joypad are misleading #1373

@manuq

Description

@manuq

After the refactor #1356 the player can now aim with the joypad right stick. But the input hints in scene grappling_hook_start.tscn are misleading: is showing a d-pad, not the right stick graphic.

At first glance, the existing helper scripts interact_input.gd and gamepad_input.gd don't quite fit for this case, unless we add 4 TextureRect node using the same graphic. Because the right stick is for all four aim actions: aim_left, aim_right, aim_top and aim_bottom.

XP Summary (total 225)

Subdomain Skill XP
Game Design: Game Feel & UX Problem Solving 75
Game Design: Game Feel & UX Creativity & Design Thinking 75
Game Design: Game Feel & UX Technical Literacy 75

Metadata

Metadata

Assignees

Type

No type

Projects

Status

Todo

Relationships

None yet

Development

No branches or pull requests

Issue actions