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Dev Archipelago: Stealth #2540

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@felixwalberg

Create scene that showcases behavior of guards/stealth

  • Adjusting capture time, size of detection zone, looking at what guards can "see through"
  • Checkpoints!
XP Summary (total 225)
Subdomain Skill XP
Game Design: Game Feel & UX Problem Solving 75
Game Design: Game Feel & UX Creativity & Design Thinking 75
Game Design: Game Feel & UX Technical Literacy 75

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