Create scene that showcases behavior of guards/stealth
- Adjusting capture time, size of detection zone, looking at what guards can "see through"
- Checkpoints!
XP Summary (total 225)
| Subdomain |
Skill |
XP |
| Game Design: Game Feel & UX |
Problem Solving |
75 |
| Game Design: Game Feel & UX |
Creativity & Design Thinking |
75 |
| Game Design: Game Feel & UX |
Technical Literacy |
75 |
Create scene that showcases behavior of guards/stealth
XP Summary (total 225)