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Copy pathglut_233.h
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glut_233.h
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#ifndef GLUT_233_H
#define GLUT_233_H
#include "engine_common.h"
// GLUT routines
void engine_glut_233_reshape (int, int);
void engine_glut_233_key (unsigned char, int, int);
void engine_glut_233_key_special (int, int, int);
void engine_glut_233_menu (int);
void engine_glut_233_mouse_button (int, int, int, int);
void engine_glut_233_mouse_move (int, int);
void engine_glut_233_timer (int);
void engine_glut_233_draw (void);
void engine_glut_233_idle (void);
void engine_glut_233_visible (int);
struct Engine_OpenGL_GLUT_233_CBData
{
//
float f;
int n;
// menu
bool wireframe;
// camera
struct Engine_GL_Camera camera;
};
//////////////////////////////////////////
void rail (float);
#endif // GLUT_232_H