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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -40,7 +40,7 @@ func (war *Warrior) registerRend() {
4040 NumberOfTicks : 7 ,
4141 TickLength : time .Second * 3 ,
4242 OnSnapshot : func (sim * core.Simulation , target * core.Unit , dot * core.Dot ) {
43- dot .SnapshotBaseDamage = 182 + war .AutoAttacks .MH ().CalculateAverageWeaponDamage (dot .Spell .MeleeAttackPower ())* 0.05201
43+ dot .SnapshotBaseDamage = float64 ( 182 / dot . BaseTickCount ) + war .AutoAttacks .MH ().CalculateAverageWeaponDamage (dot .Spell .MeleeAttackPower ())* 0.00743
4444 dot .SnapshotAttackerMultiplier = dot .Spell .AttackerDamageMultiplier (dot .Spell .Unit .AttackTables [target .UnitIndex ], true )
4545 },
4646 OnTick : func (sim * core.Simulation , target * core.Unit , dot * core.Dot ) {
Original file line number Diff line number Diff line change @@ -85,7 +85,6 @@ export class ActionId {
8585 } else if ( this . tag == 99999 ) {
8686 name += ' (Boss)' ;
8787 } else if ( this . tag == 99998 ) {
88- console . log ( this , this . tag ) ;
8988 name += ' (Add)' ;
9089 } else if ( this . tag > 6445300 ) {
9190 name += ` (Set'thik Windblade ${ ( this . tag - 6445300 ) . toFixed ( 0 ) } )` ;
@@ -462,7 +461,6 @@ export class ActionId {
462461 }
463462 break ;
464463 case 'Berserking' :
465- console . log ( this )
466464 if ( tag == 1 ) {
467465 name += ' (10%)' ;
468466 } else if ( tag == 2 ) {
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