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SubnauticaSnapTurningMod.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.28803.352
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SubnauticaSnapTurningMod", "SubnauticaSnapTurningMod.csproj", "{F5B337FD-8F11-46B6-8F57-D8014A6EBAE8}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F5B337FD-8F11-46B6-8F57-D8014A6EBAE8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F5B337FD-8F11-46B6-8F57-D8014A6EBAE8}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F5B337FD-8F11-46B6-8F57-D8014A6EBAE8}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F5B337FD-8F11-46B6-8F57-D8014A6EBAE8}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {89AC7F7B-9344-4D8C-BF87-103F34C355F5}
EndGlobalSection
EndGlobal