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Issues list

Graceful handling of non-ICE exceptions annoys users 😢 medium effort Default level of effort medium impact Default level of impact must have Something we consider an essential part of Solidity 1.0.
#15139 opened May 23, 2024 by cameel
@inheritdoc tag in Natspec does not stop at the end of the line annoys users 😢 bug 🐛 low effort There is not much implementation work to be done. The task is very easy or tiny. low impact Changes are not very noticeable or potential benefits are limited. must have eventually Something we consider essential but not enough to prevent us from releasing Solidity 1.0 without it.
#14397 opened Jul 10, 2023 by CJ42
Replace --ir output with --ir-optimized annoys users 😢 breaking change ⚠️ low effort There is not much implementation work to be done. The task is very easy or tiny. low impact Changes are not very noticeable or potential benefits are limited. must have eventually Something we consider essential but not enough to prevent us from releasing Solidity 1.0 without it.
#14364 opened Jun 26, 2023 by cameel
Function type conversion mistake? annoys users 😢 documentation 📖 low effort There is not much implementation work to be done. The task is very easy or tiny. must have eventually Something we consider essential but not enough to prevent us from releasing Solidity 1.0 without it.
#13942 opened Feb 6, 2023 by emamoah
Inlining heuristics for FunctionSpecializer annoys users 😢 high impact Changes are very prominent and affect users or the project in a major way. must have Something we consider an essential part of Solidity 1.0. optimizer
#13787 opened Dec 7, 2022 by hrkrshnn
Stop the war on for loops annoys users 😢 must have eventually Something we consider essential but not enough to prevent us from releasing Solidity 1.0 without it. optimizer
#13308 opened Jul 27, 2022 by fulldecent
Overhaul Inheritance and Override Logic annoys users 😢 high effort A lot to implement but still doable by a single person. The task is large or difficult. high impact Changes are very prominent and affect users or the project in a major way. language design :rage4: Any changes to the language, e.g. new features must have Something we consider an essential part of Solidity 1.0.
#12665 opened Feb 14, 2022 by ekpyron
2 tasks
Better "stack too deep" errors annoys users 😢 medium effort Default level of effort medium impact Default level of impact must have eventually Something we consider essential but not enough to prevent us from releasing Solidity 1.0 without it. needs design The proposal is too vague to be implemented right away
#12449 opened Dec 22, 2021 by 134dd3v
Array literals should be convertible to both dynamically-sized and statically-sized arrays annoys users 😢 high effort A lot to implement but still doable by a single person. The task is large or difficult. high impact Changes are very prominent and affect users or the project in a major way. language design :rage4: Any changes to the language, e.g. new features selected for development It's on our short-term development
#11879 opened Sep 1, 2021 by chriseth
Overload resolution failure should explain for each candidate why it does not match. annoys users 😢 medium effort Default level of effort medium impact Default level of impact must have eventually Something we consider essential but not enough to prevent us from releasing Solidity 1.0 without it.
#9607 opened Aug 12, 2020 by Marenz
Arbitrary order of contracts in override specifier is confusing. annoys users 😢 breaking change ⚠️ low effort There is not much implementation work to be done. The task is very easy or tiny. low impact Changes are not very noticeable or potential benefits are limited. must have eventually Something we consider essential but not enough to prevent us from releasing Solidity 1.0 without it. needs design The proposal is too vague to be implemented right away
#8354 opened Feb 20, 2020 by apguerrera
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