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不能针对GameObject设置active #186

@fanmingfei

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@fanmingfei

所有对能力都在Component上,GameObject没有属性,如果设置active是false的话,虽然可以防止GameObject被遍历,Component的生命周期不会被执行。但是目前渲染和运行时是两套,需要想办法把对应的渲染也取消掉。

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