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update to version 1.26.0+68
1 parent 64d2a9b commit 05aa553

21 files changed

+109
-14
lines changed

CHANGELOG.md

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1.25.0+66
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1.26.0+68
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• add mod AE2 Utilities
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• add mod Better Fusion Reactor
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• add mod Not Enough Energistics
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• update mod Asmodeus Core
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• update mod Floralis
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• update mod More Planets
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• update mod Steve Kun G's Lib
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• update mod Galactic Tweaks
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• update mod Galaxy Space
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• update mod Hammer Lib
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• update mod Interstellar Exoplanets
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• update mod Mixin Booter
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• update mod Steve KunG's Lib
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• add config Not Enough Energistics
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add mod Energy Meters
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add mod Mixin Booter
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add mod Open Computers Block Replacer
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update config Asmodeus Core
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update config Galaxy Space
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update config Hammer Lib

config/AsmodeusCore/core.conf

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# Configuration file
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client {
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# Enable/Disable 2D Galaxy Map. (like in GC2)
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B:enable2DGalaxyMap=false
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# Enable/Disable Render Clouds on Venus.
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# Enable/Disable render color stars on sky.
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B:enableColorStars=false
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# Enable/Disable dynamic image on map. (If disabled, image will static)
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B:enableDynamicImgOnGalaxyMap=false
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# Enable/Disable background image on Galaxy Map. (If false, returned black color and grid)
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B:enableImgOnGalaxyMap=false
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# Enable/Disable render planet atmosphere on sky.
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}
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general {
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# Time Travel speed factor.
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I:speedTimeTravel=1
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galaxymap {
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# Enable/Disable 2D Galaxy Map. (like in GC2)
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B:enable2DGalaxyMap=false
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# Enable/Disable dynamic image on map. (If disabled, image will static)
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B:enableDynamicImgOnGalaxyMap=false
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# Enable/Disable background image on Galaxy Map. (If false, returned black color and grid)
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B:enableImgOnGalaxyMap=false
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# Enable/Disable New Galaxy Map.
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B:enableNewGalaxyMap=false
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# Enable/Disable Time Travel System on Galaxy Map.
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B:enableTimeTravelSystem=true
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}
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general {
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# Time Travel speed factor.
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I:speedTimeTravel=1
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# Enable/Disable render degree symbol.
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B:enableRenderDegreeSymbol=true
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B:enableNewGalaxyMap=false
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B:enableNewTierSystem=true
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B:enableTimeTravelSystem=true
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# Offset temperature panel position X.
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I:tempPosX=0

config/GalaxySpace/barnards/core.conf

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# Configuration file
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client {
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# Enable/Disable old green color for grass on Barnarda C.
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B:enableGreenBarnardaC=false
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}
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difficulty {
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# !!!!!EXPERIMENTAL!!!! Enable/Disable start your survival game on Barnarda C.
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B:survivalModeOnBarnarda=false

config/GalaxySpace/core.conf

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# Enable/Disable Methane Particles.
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B:enableMethaneParticle=true
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# Enable/Disable modern GUI elements.
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B:enableModernGUI=true
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# Enable/Disable new Main Menu.
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B:enableNewMenu=false
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# Enable/Disable advanced thermal system on celestial bodies.
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B:enableAdvancedThermalSystem=true
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# Enable/Disable explosion gas (Nature gas, etc) from fire, torch, magma.
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B:enableGasExplosion=true
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# Enable/Disable the need oxygen for plants and foods.
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B:enableOxygenForPlantsAndFoods=true
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# Enable/Disable solar radiation system.
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B:enableRadiationSystem=true
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# Enable/Disable solar radiation on Moon.
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B:enableSolarRadiationOnMoon=true
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# Enable/Disable zero gravity (like Kuiper Belt) on Astreroids.
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B:enableZeroGravityOnAsteroids=true
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}

config/GalaxySpace/dimensions.conf

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# Dimension ID for Io (Jupiter moon)
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I:dimensionIDIo=-1014
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# Dimension ID for Jupiter (Only for Space Station)
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I:dimensionIDJupiter=-1026
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# Dimension ID for Kuiper Belt
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I:dimensionIDKuiperBelt=-1009
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config/GalaxySpace/energy.conf

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# Configuration file
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general {
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# Gaseous Generator power factor
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D:coefficientGasGenerator=1.0
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# Fuel Generator power factor
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D:coefficientFuelGenerator=1.0
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config/NotEnoughEnergistics.cfg

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# Configuration file
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helper {
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# If true, Crafting Helper will match other items even they can't auto-crafting [default: true]
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B:matchOtherItems=true
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}
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other {
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# If true, it will make all similar ingredient switch at the same time. [default: true]
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B:allowSynchronousSwitchIngredient=true
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}
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transfer {
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B:allowAutomaticSwitchPatternTerminalMode=true
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# If true, print current recipe type in log.Default:false [default: false]
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B:allowPrintRecipeType=false
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B:allowSynchronousSwitchIngredient=true
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B:enableCraftAmountSettingGui=true
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# If item in the blacklist, it will not be transferred.
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# example:{"itemName":"gregtech:meta_item_2","meta":"32492"} [default: ]
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S:itemBlacklist <
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>
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# Item Combination Mode Setting, here are all the modes.
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# "ENABLED" "DISABLED" WHITELIST [default: ENABLED]
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S:itemCombinationMode=ENABLED
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# Whitelist for item combination [default: ]
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S:itemCombinationWhitelist <
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>
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# If item in tne priority list, it will be transferred first.
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# example:{"itemName":"gregtech:meta_item_2","meta":"32492"} [default: ]
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S:itemPriorityList <
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>
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B:matchOtherItems=true
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# If oredict has this mod's item, use it first. [default: ]
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S:modPriorityList <
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>
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# If true, the ingredient currently displayed by JEI will be transferred.Default:false [default: false]
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B:useDisplayedIngredient=true
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}
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mods/!mixinbooter-4.2.jar

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mods/AE2Utilities-1.12.2-0.2.jar

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