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@@ -4,9 +4,8 @@ A JavaFX app that computationally simulates the [three-body problem](https://en.
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Built for an ICS3U culminating project, by Evan Zheng and Vladislav Aleinikov, June 2020.
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## Downloads
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A Windows x64 binary executable can be found under the [releases](https://github.com/richmondvan/threebodysimulation/releases) section.
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Please note that it requires Visual C++ Redistributable 2015. A download link can be found [here,](https://aka.ms/vs/16/release/vc_redist.x64.exe) courtesy of Microsoft.
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Download information can be found under the [releases](https://github.com/richmondvan/threebodysimulation/releases) section.
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The app currently only officially supports Windows x64.
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## Functionality
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A screenshot of the UI can be seen here:
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-[GraalVM](https://www.graalvm.org/) for native-image compilation of Java programs.
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-[Gluon Client-Maven-Plugin](https://github.com/gluonhq/client-maven-plugin) for GraalVM compatibility with JavaFX.
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-[Ikonli](https://github.com/kordamp/ikonli) for UI icons.
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-[Launch4j](http://launch4j.sourceforge.net/) for packaging .jar files into .exe.
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-[Apache Maven Shade](https://maven.apache.org/plugins/maven-shade-plugin/) for building .jar files.
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## License
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See [LICENSE](https://github.com/richmondvan/threebodysimulation/blob/master/LICENSE) file.
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