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followed this documentation:
https://github.com/expo/expo-three#loading-assets
texture based on remote image won't load:
- used expo-asset to create and download asset
 - asset.localUri is downloaded, returns a "file://" url
 - TextureLoader().load(asset.localUri) throws an error:
 
Call to function 'ExponentFileSystem.downloadAsync' has been rejected.
→ Caused by: java.lang.IllegalArgumentException: Expected URL scheme 'http' or 'https' but was 'file'
    at construct (native)
    at apply (native)
    at _construct (http://10.24.121.64:8081/node_modules%5Cexpo%5CAppEntry.bundle//&platform=android&dev=true&hot=false&lazy=true:4486:28)
    at Wrapper (http://10.24.121.64:8081/node_modules%5Cexpo%5CAppEntry.bundle//&platform=android&dev=true&hot=false&lazy=true:4448:25)
    at construct (native)
    at _createSuperInternal (http://10.24.121.64:8081/node_modules%5Cexpo%5CAppEntry.bundle//&platform=android&dev=true&hot=false&lazy=true:125092:322)
    at call (native)
    at CodedError (http://10.24.121.64:8081/node_modules%5Cexpo%5CAppEntry.bundle//&platform=android&dev=true&hot=false&lazy=true:125105:26)
i believe this has already been fixed in dependent libs, so you just have to update deps
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