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Description
Describe the bug
F3D supports coloring on any data, even data is is skinned and morphed, however, in that case, skinning and morphing is ignored
To Reproduce
Steps to reproduce the behavior:
- Open the file using
f3d dota/scene.gltf --armature
- Press s
Expected behavior
Coloring should not prevent morphing and skining and the model should line up correctly (and support animation)
System Information:
- OS: Any
- GPU and GPU driver: Any
F3D Information
Paste the content of f3d --version
: 3.0.0-RC2
Additional context
Add any other context about the problem here.
Related to #1010