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Description
Describe the bug
Transparent object isn't rendered correctly when the grid display
overlap this object.
To Reproduce
Steps to reproduce the behavior:
- download this dataset https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/AlphaBlendModeTest
- open it with f3d
- move the camera so that we see the dataset behind the display grid
Enregistrement.2025-01-11.161409.mp4
Expected behavior
The transparent object object should be rendered correctly even if the display grid
overlap it.
workaround : disable the depth peeling by pressing p
fix that.
System Information:
- OS: Windows11
- GPU and GPU driver:
F3D Information
Paste the content of f3d --version
: 3.0.0 - RC2
Additional context
There is already an ongoing discussion in discord in the support channel.
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