Here is the exhaustive list of rendering features not working with F3D web:
Point sprites
The gaussian mapper seems to be dysfunctional with WebGL. Nothing is displayed.
Here are the related options:
model.point_sprites.enable
model.point_sprites.type
model.point_sprites.size
Temporal anti-aliasing
No antialiasing is applied.
I suspect the internal event loop is not running
Related option:
render.effect.antialiasing.mode set to taa
Solid background color
Since the render result is blended into the HTML page, the pixels having an alpha value equal to zero are still transparent.
We should have an option to make the result opaque.
Related option:
Blur background
The blur background pass seems to be dysfunctional.
When the option is enabled, the resulting background is completely black.
It's most likely a shader issue.
Related option:
render.background.blur.enable
Loader progress bar
The internal loader progress bar is not showing up.
Related option:
Armature visibility
When the feature is enabled, the armature is not visible.
Related option:
Here is the exhaustive list of rendering features not working with F3D web:
Point sprites
The gaussian mapper seems to be dysfunctional with WebGL. Nothing is displayed.
Here are the related options:
model.point_sprites.enablemodel.point_sprites.typemodel.point_sprites.sizeTemporal anti-aliasing
No antialiasing is applied.
I suspect the internal event loop is not running
Related option:
render.effect.antialiasing.modeset totaaSolid background color
Since the render result is blended into the HTML page, the pixels having an alpha value equal to zero are still transparent.
We should have an option to make the result opaque.
Related option:
render.background.colorBlur background
The blur background pass seems to be dysfunctional.
When the option is enabled, the resulting background is completely black.
It's most likely a shader issue.
Related option:
render.background.blur.enableLoader progress bar
The internal loader progress bar is not showing up.
Related option:
ui.loader_progressArmature visibility
When the feature is enabled, the armature is not visible.
Related option:
render.armature.enable