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Woof! 4.0.1
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CMakeLists.txt

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@@ -7,7 +7,7 @@ set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
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# 3.12 is needed for modern FindPython.
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cmake_minimum_required(VERSION 3.12)
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project("Woof"
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VERSION 4.0.0
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VERSION 4.0.1
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DESCRIPTION "Woof! is a continuation of Lee Killough's Doom source port MBF targeted at modern systems."
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HOMEPAGE_URL "https://github.com/fabiangreffrath/woof"
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LANGUAGES C)

README.md

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@@ -78,13 +78,13 @@ The following code changes have been introduced in Woof! relative to MBF or WinM
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## Bug fixes
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* The famous "3-key door opens with only two keys" bug has been fixed with a compatibility flag.
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* The famous "3-key door opens with only two keys" bug has been fixed with a compatibility flag (enabled by default since Woof! 4.0.1).
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* A crash when returning from the menu before a map was loaded has been fixed.
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* A crash when loading a trivial single subsector map has been fixed.
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* A crash when playing back too short demo lumps (e.g. sunlust.wad) has been fixed.
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* A crash when the attack sound for the Lost Soul is missing has been fixed (e.g. ludicrm.wad MAP05).
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* A bug in the translucency table caching has been fixed which would lead to garbled translucency effects for WAD files with custom PLAYPAL lumps.
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* Playback compatility with Vanilla Doom and Boom 2.02 demos has been vastly improved (Boom 2.02 demos should be perfectly supported as of Woof! 4.0.0).
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* Playback compatility with Vanilla Doom and Boom 2.02 demos has been vastly improved (Boom 2.02 demos should be perfectly supported as of Woof! 4.0.0, PrBoom+ complevel 11 demos as of Woof! 4.0.1).
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* A crash when a Dehacked patch attempts to assign a non-existent code pointer has been fixed (since Woof! 2.2.0).
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* The "Ouch Face" and the "Picked up a Medikit that you really need" message are now shown as intended (since Woof! 2.3.0).
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* The `-fast` and `-respawn` options are now properly reloaded from savegames (since Woof! 4.0.0).
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* A crash is fixed when loading a PWAD which contains empty DEHACKED lumps (e.g. ElevenZero.wad, since Woof! 3.0.0).
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* The "HI_START"/"HI_END" namespace has been introduced to avoid conflicts with high-resolution textures (e.g. Hell Ground, since Woof! 4.0.0).
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* Support for 16-bit WAV sound lumps has been added (since Woof! 4.0.0).
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* Support for the "MUSINFO" lump has been added (since Woof! 4.0.0).
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* Support for the "MUSINFO" lump has been added (since Woof! 4.0.0, fixed in Woof! 4.0.1).
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## Known issues
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Feature release, adding a choice of centered or bobbing weapon sprite during attack, a default save slot name when the user saves to an empty slot and total time for all completed levels.
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* 4.0.0 (Mar 08, 2021)
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Major feature release, introducing a separate MIDI process for Windows, widescreen rendering, the "A secret is revealed!" message, the `-pistolstart` parameter and support for the MUSINFO lump.
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* 4.0.1 (Mar 15, 2021)
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Bug-fix release, fixing a crash when when changing music from a MUSINFO track and improving demo compatibility with PrBoom+ complevel 11.
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# Contact
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