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One generation, multiple puzzles #4

@SonahtQ

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@SonahtQ

Is it possible for current (time-lock puzzle) algorithm to have multiple maybe infinite count of solutions per one puzzle?

That would be very handy, for example server generates puzzle for each client session ones and when client send request for something, request has to be along with puzzle solution, then server keeps all previous solutions and checks if the new one is truely new and only then fullfil request response.

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