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FB_ngon_encoding (quads in glTF) #300

@UltraEngine

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@UltraEngine

What is the status of this extension?:
KhronosGroup/glTF#1620

Is this in use in the FBX to glTF converter? I cannot find any mention of it in this repository. We'll support it if it exists.

All I really care about is quads, so if you want to simplify this that's fine too.

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