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The code in renderer/mesh/clip.py
link should be modified from
if op == "<":
verts_clipped = face_verts[:, axis] < clip_value
else:
verts_clipped = face_verts[:, axis] > clip_value
to
if op == "<":
verts_clipped = face_verts[:, :,axis] < clip_value
else:
verts_clipped = face_verts[:, :,axis] > clip_value
since the 3rd dimension stores the xyz locations in face_verts: (F,3,3) tensor.
Also note that the clipping_planes link are not consistent with the coordinate convention "x-left, y-up, z-inner" used in pytorch3d.
clipping_planes = (
(frustum.left, 0, "<"),
(frustum.right, 0, ">"),
(frustum.top, 1, "<"),
(frustum.bottom, 1, ">"),
(frustum.znear, 2, "<"),
(frustum.zfar, 2, ">"),
)
The above snippet indicates the frustum is under "x-right, y-down, z-inner". It does not have any effect when we set, say "left=-1, right=1", but it somehow confused me at first. To be clear, I think it is better to set “left=1, right=-1” with
clipping_planes = (
(frustum.left, 0, ">"),
(frustum.right, 0, "<"),
(frustum.top, 1, ">"),
(frustum.bottom, 1, "<"),
(frustum.znear, 2, "<"),
(frustum.zfar, 2, ">"),
)
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