Hi, I'm a PMMP server admin who is using TapToDo. - Could you revise your TapToDo plugin to disable/ignore X=0,Y=0,Z=0 as coordinate ? - Some player set X=0, Y-0, Z=0 as coordinate into blocks.yml file of TapToDo plugin then commands has been processed (they set warp command at this time) right after any blockes or signs were touched by players.