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Copy pathstreamvbyte.c
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429 lines (344 loc) · 12.9 KB
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#include "streamvbyte.h"
#if defined(_MSC_VER)
/* Microsoft C/C++-compatible compiler */
#include <intrin.h>
#elif defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__))
/* GCC-compatible compiler, targeting x86/x86-64 */
#include <x86intrin.h>
#elif defined(__GNUC__) && defined(__ARM_NEON__)
/* GCC-compatible compiler, targeting ARM with NEON */
#include <arm_neon.h>
#elif defined(__GNUC__) && defined(__IWMMXT__)
/* GCC-compatible compiler, targeting ARM with WMMX */
#include <mmintrin.h>
#elif (defined(__GNUC__) || defined(__xlC__)) && \
(defined(__VEC__) || defined(__ALTIVEC__))
/* XLC or GCC-compatible compiler, targeting PowerPC with VMX/VSX */
#include <altivec.h>
#elif defined(__GNUC__) && defined(__SPE__)
/* GCC-compatible compiler, targeting PowerPC with SPE */
#include <spe.h>
#endif
#ifdef __AVX__
#include "streamvbyte_shuffle_tables.h"
#endif
#include <string.h> // for memcpy
static uint8_t _encode_data(uint32_t val, uint8_t *__restrict__ *dataPtrPtr) {
uint8_t *dataPtr = *dataPtrPtr;
uint8_t code;
if (val < (1 << 8)) { // 1 byte
*dataPtr = (uint8_t)(val);
*dataPtrPtr += 1;
code = 0;
} else if (val < (1 << 16)) { // 2 bytes
memcpy(dataPtr, &val, 2); // assumes little endian
*dataPtrPtr += 2;
code = 1;
} else if (val < (1 << 24)) { // 3 bytes
memcpy(dataPtr, &val, 3); // assumes little endian
*dataPtrPtr += 3;
code = 2;
} else { // 4 bytes
memcpy(dataPtr, &val, sizeof(uint32_t));
*dataPtrPtr += sizeof(uint32_t);
code = 3;
}
return code;
}
static uint8_t *svb_encode_scalar(const uint32_t *in,
uint8_t *__restrict__ keyPtr,
uint8_t *__restrict__ dataPtr,
uint32_t count) {
if (count == 0)
return dataPtr; // exit immediately if no data
uint8_t shift = 0; // cycles 0, 2, 4, 6, 0, 2, 4, 6, ...
uint8_t key = 0;
for (uint32_t c = 0; c < count; c++) {
if (shift == 8) {
shift = 0;
*keyPtr++ = key;
key = 0;
}
uint32_t val = in[c];
uint8_t code = _encode_data(val, &dataPtr);
key |= code << shift;
shift += 2;
}
*keyPtr = key; // write last key (no increment needed)
return dataPtr; // pointer to first unused data byte
}
#ifdef __ARM_NEON__
#include "streamvbyte_shuffle_tables.h"
static const uint8_t pgatherlo[] = {12, 8, 4, 0, 12, 8, 4, 0}; // apparently only used in streamvbyte_encode4
#define concat (1 | 1 << 10 | 1 << 20 | 1 << 30)
#define sum (1 | 1 << 8 | 1 << 16 | 1 << 24)
static const uint32_t pAggregators[2] = {concat, sum}; // apparently only used in streamvbyte_encode4
static inline size_t streamvbyte_encode4(uint32x4_t data, uint8_t *__restrict__ outData, uint8_t *__restrict__ outCode) {
const uint8x8_t gatherlo = vld1_u8(pgatherlo);
const uint32x2_t Aggregators = vld1_u32(pAggregators);
// lane code is 3 - (saturating sub) (clz(data)/8)
uint32x4_t clzbytes = vshrq_n_u32(vclzq_u32(data), 3);
uint32x4_t lanecodes = vqsubq_u32(vdupq_n_u32(3), clzbytes);
// nops
uint8x16_t lanebytes = vreinterpretq_u8_u32(lanecodes);
#ifdef __aarch64__
uint8x8_t lobytes = vqtbl1_u8( lanebytes, gatherlo );
#else
uint8x8x2_t twohalves = {{vget_low_u8(lanebytes), vget_high_u8(lanebytes)}};
// shuffle lsbytes into two copies of an int
uint8x8_t lobytes = vtbl2_u8(twohalves, gatherlo);
#endif
uint32x2_t mulshift = vreinterpret_u32_u8(lobytes);
uint32_t codeAndLength[2];
vst1_u32(codeAndLength, vmul_u32(mulshift, Aggregators));
uint32_t code = codeAndLength[0] >> 24;
size_t length = 4 + (codeAndLength[1] >> 24);
// shuffle in 8-byte chunks
uint8x16_t databytes = vreinterpretq_u8_u32(data);
uint8x16_t encodingShuffle = vld1q_u8((uint8_t *) &encodingShuffleTable[code]);
#ifdef __aarch64__
vst1q_u8(outData, vqtbl1q_u8(databytes, encodingShuffle));
#else
uint8x8x2_t datahalves = {{vget_low_u8(databytes), vget_high_u8(databytes)}};
vst1_u8(outData, vtbl2_u8(datahalves, vget_low_u8(encodingShuffle)));
vst1_u8(outData + 8, vtbl2_u8(datahalves, vget_high_u8(encodingShuffle)));
#endif
*outCode = (uint8_t) code;
return length;
}
static inline size_t streamvbyte_encode_quad( uint32_t *__restrict__ in, uint8_t *__restrict__ outData, uint8_t *__restrict__ outCode) {
uint32x4_t inq = vld1q_u32(in);
return streamvbyte_encode4(inq, outData, outCode);
}
#ifdef __aarch64__
typedef uint8x16_t decode_t;
#else
typedef uint8x8x2_t decode_t;
#endif
static inline decode_t _decode_neon(const uint8_t key,
const uint8_t * restrict *dataPtrPtr) {
uint8x16_t decodingShuffle = vld1q_u8((uint8_t *) &shuffleTable[key]);
uint8x16_t compressed = vld1q_u8(*dataPtrPtr);
#ifdef __aarch64__
uint8x16_t data = vqtbl1q_u8(compressed, decodingShuffle);
#else
uint8x8x2_t codehalves = {{vget_low_u8(compressed), vget_high_u8(compressed)}};
uint8x8x2_t data = {{vtbl2_u8(codehalves, vget_low_u8(decodingShuffle)),
vtbl2_u8(codehalves, vget_high_u8(decodingShuffle))}};
#endif
*dataPtrPtr += lengthTable[key];
return data;
}
static void streamvbyte_decode_quad( const uint8_t * restrict *dataPtrPtr, uint8_t key, uint32_t * restrict out ) {
decode_t data =_decode_neon( key, dataPtrPtr );
#ifdef __aarch64__
vst1q_u8((uint8_t *) out, data);
#else
vst1_u8((uint8_t *) out, data.val[0]);
vst1_u8((uint8_t *) (out + 2), data.val[1]);
#endif
}
static const uint8_t *svb_decode_vector(uint32_t *out, const uint8_t *keyPtr, const uint8_t *dataPtr, uint32_t count) {
for(uint32_t i = 0; i < count/4; i++)
streamvbyte_decode_quad( &dataPtr, keyPtr[i], out + 4*i );
return dataPtr;
}
#endif
#ifdef __AVX__
typedef union M128 {
char i8[16];
uint32_t u32[4];
__m128i i128;
} u128;
size_t streamvbyte_encode4(__m128i in, uint8_t *outData, uint8_t *outCode) {
const u128 Ones = {.i8 = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}};
// bithack 3 byte lsb's shift/or into high byte via multiply
#define shifter (1 | 1 << 9 | 1 << 18)
const u128 Shifts = {.u32 = {shifter, shifter, shifter, shifter}};
// translate 3-bit maps into lane codes
const u128 LaneCodes = {
.i8 = {0, 3, 2, 3, 1, 3, 2, 3, -1, -1, -1, -1, -1, -1, -1, -1}};
// gather high bytes from each lane, 2 copies
const u128 GatherHi = {
.i8 = {15, 11, 7, 3, 15, 11, 7, 3, -1, -1, -1, -1, -1, -1, -1, -1}};
// mul-shift magic numbers
// concatenate 2-bit lane codes into high byte
#define concat (1 | 1 << 10 | 1 << 20 | 1 << 30)
// sum lane codes in high byte
#define sum (1 | 1 << 8 | 1 << 16 | 1 << 24)
const u128 Aggregators = {.u32 = {concat, sum, 0, 0}};
__m128i mins = _mm_min_epu8(in, Ones.i128);
__m128i bytemaps = _mm_mullo_epi32(mins, Shifts.i128);
__m128i lanecodes = _mm_shuffle_epi8(LaneCodes.i128, bytemaps);
__m128i hibytes = _mm_shuffle_epi8(lanecodes, GatherHi.i128);
u128 codeAndLength = {.i128 = _mm_mullo_epi32(hibytes, Aggregators.i128)};
uint8_t code = codeAndLength.i8[3];
size_t length = codeAndLength.i8[7] + 4;
__m128i Shuf = *(__m128i *)&encodingShuffleTable[code];
__m128i outAligned = _mm_shuffle_epi8(in, Shuf);
_mm_storeu_si128((__m128i *)outData, outAligned);
*outCode = code;
return length;
}
size_t streamvbyte_encode_quad( uint32_t *in, uint8_t *outData, uint8_t *outKey) {
__m128i vin = _mm_stream_load_si128((__m128i *) in );
return streamvbyte_encode4(vin, outData, outKey);
}
#endif
// Encode an array of a given length read from in to bout in streamvbyte format.
// Returns the number of bytes written.
size_t streamvbyte_encode(uint32_t *in, uint32_t count, uint8_t *out) {
uint8_t *keyPtr = out;
uint32_t keyLen = (count + 3) / 4; // 2-bits rounded to full byte
uint8_t *dataPtr = keyPtr + keyLen; // variable byte data after all keys
#if defined(__AVX__) || defined(__ARM_NEON__)
uint32_t count_quads = count / 4;
count -= 4 * count_quads;
for (uint32_t c = 0; c < count_quads; c++) {
dataPtr += streamvbyte_encode_quad(in, dataPtr, keyPtr);
keyPtr++;
in += 4;
}
#endif
return svb_encode_scalar(in, keyPtr, dataPtr, count) - out;
}
#ifdef __AVX__ // though we do not require AVX per se, it is a macro that MSVC
// will issue
static inline __m128i _decode_avx(uint32_t key,
const uint8_t *__restrict__ *dataPtrPtr) {
uint8_t len = lengthTable[key];
__m128i Data = _mm_loadu_si128((__m128i *)*dataPtrPtr);
__m128i Shuf = *(__m128i *)&shuffleTable[key];
Data = _mm_shuffle_epi8(Data, Shuf);
*dataPtrPtr += len;
return Data;
}
static inline void _write_avx(uint32_t *out, __m128i Vec) {
//_mm_storeu_si128((__m128i *)out, Vec);
_mm_stream_si128((__m128i *)out, Vec);
}
#endif // __AVX__
static inline uint32_t _decode_data(const uint8_t **dataPtrPtr, uint8_t code) {
const uint8_t *dataPtr = *dataPtrPtr;
uint32_t val;
if (code == 0) { // 1 byte
val = (uint32_t)*dataPtr;
dataPtr += 1;
} else if (code == 1) { // 2 bytes
val = 0;
memcpy(&val, dataPtr, 2); // assumes little endian
dataPtr += 2;
} else if (code == 2) { // 3 bytes
val = 0;
memcpy(&val, dataPtr, 3); // assumes little endian
dataPtr += 3;
} else { // code == 3
memcpy(&val, dataPtr, 4);
dataPtr += 4;
}
*dataPtrPtr = dataPtr;
return val;
}
static const uint8_t *svb_decode_scalar(uint32_t *outPtr, const uint8_t *keyPtr,
const uint8_t *dataPtr,
uint32_t count) {
if (count == 0)
return dataPtr; // no reads or writes if no data
uint8_t shift = 0;
uint32_t key = *keyPtr++;
for (uint32_t c = 0; c < count; c++) {
if (shift == 8) {
shift = 0;
key = *keyPtr++;
}
uint32_t val = _decode_data(&dataPtr, (key >> shift) & 0x3);
*outPtr++ = val;
shift += 2;
}
return dataPtr; // pointer to first unused byte after end
}
#ifdef __AVX__ // though we do not require AVX per se, it is a macro that MSVC
// will issue
const uint8_t *svb_decode_avx_simple(uint32_t *out,
const uint8_t *__restrict__ keyPtr,
const uint8_t *__restrict__ dataPtr,
uint64_t count) {
uint64_t keybytes = count / 4; // number of key bytes
__m128i Data;
if (keybytes >= 8) {
int64_t Offset = -(int64_t)keybytes / 8 + 1;
const uint64_t *keyPtr64 = (const uint64_t *)keyPtr - Offset;
uint64_t nextkeys;
memcpy(&nextkeys, keyPtr64 + Offset, sizeof(nextkeys));
for (; Offset != 0; ++Offset) {
uint64_t keys = nextkeys;
memcpy(&nextkeys, keyPtr64 + Offset + 1, sizeof(nextkeys));
Data = _decode_avx((keys & 0xFF), &dataPtr);
_write_avx(out, Data);
Data = _decode_avx((keys & 0xFF00) >> 8, &dataPtr);
_write_avx(out + 4, Data);
keys >>= 16;
Data = _decode_avx((keys & 0xFF), &dataPtr);
_write_avx(out + 8, Data);
Data = _decode_avx((keys & 0xFF00) >> 8, &dataPtr);
_write_avx(out + 12, Data);
keys >>= 16;
Data = _decode_avx((keys & 0xFF), &dataPtr);
_write_avx(out + 16, Data);
Data = _decode_avx((keys & 0xFF00) >> 8, &dataPtr);
_write_avx(out + 20, Data);
keys >>= 16;
Data = _decode_avx((keys & 0xFF), &dataPtr);
_write_avx(out + 24, Data);
Data = _decode_avx((keys & 0xFF00) >> 8, &dataPtr);
_write_avx(out + 28, Data);
out += 32;
}
{
uint64_t keys = nextkeys;
Data = _decode_avx((keys & 0xFF), &dataPtr);
_write_avx(out, Data);
Data = _decode_avx((keys & 0xFF00) >> 8, &dataPtr);
_write_avx(out + 4, Data);
keys >>= 16;
Data = _decode_avx((keys & 0xFF), &dataPtr);
_write_avx(out + 8, Data);
Data = _decode_avx((keys & 0xFF00) >> 8, &dataPtr);
_write_avx(out + 12, Data);
keys >>= 16;
Data = _decode_avx((keys & 0xFF), &dataPtr);
_write_avx(out + 16, Data);
Data = _decode_avx((keys & 0xFF00) >> 8, &dataPtr);
_write_avx(out + 20, Data);
keys >>= 16;
Data = _decode_avx((keys & 0xFF), &dataPtr);
_write_avx(out + 24, Data);
Data = _decode_avx((keys & 0xFF00) >> 8, &dataPtr);
_write_avx(out + 28, Data);
out += 32;
}
}
return dataPtr;
}
#endif
// Read count 32-bit integers in maskedvbyte format from in, storing the result
// in out. Returns the number of bytes read.
size_t streamvbyte_decode(const uint8_t *in, uint32_t *out, uint32_t count) {
if (count == 0)
return 0;
const uint8_t *keyPtr = in; // full list of keys is next
uint32_t keyLen = ((count + 3) / 4); // 2-bits per key (rounded up)
const uint8_t *dataPtr = keyPtr + keyLen; // data starts at end of keys
#ifdef __AVX__
dataPtr = svb_decode_avx_simple(out, keyPtr, dataPtr, count);
out += count & ~ 31;
keyPtr += (count/4) & ~ 7;
count &= 31;
#elif defined(__ARM_NEON__)
dataPtr = svb_decode_vector(out, keyPtr, dataPtr, count);
out += count - (count & 3);
keyPtr += count/4;
count &= 3;
#endif
return svb_decode_scalar(out, keyPtr, dataPtr, count) - in;
}