Limit the numbers of times weapons/items can be picked up within short time
Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人
-
Apply to | 適用於
L4D1 L4D2 -
Image | 圖示
Before (裝此插件之前) After (裝此插件之後) 



-
How does it work?
- When player picks up weapon or item, add one token.
- Once token reach limit, player is unable to pick up any weapons or items
- Token would be decreased after certain time
-
Require | 必要安裝
-
ConVar | 指令
- cfg/sourcemod/l4d_anti_juggle_pickup.cfg
// 0=Plugin off, 1=Plugin on. l4d_anti_juggle_pickup_enable "1" // How message displays. (0: Disable, 1:In chat, 2: In Hint Box, 3: In center text) l4d_anti_juggle_pickup_announce_type "2" // Time interval to decrease a token. (second) l4d_anti_juggle_pickup_token_time "5" // Max Player Pick-Up weapons/items token limit. (-1 = No Limit) l4d_anti_juggle_pickup_max_limit "3" // Players with these flags are immune to limit. (Empty=Everyone, -1=Nobody) l4d_anti_juggle_pickup_immue_flag "z" // (L4D2) Empty string to limit all. Limit these weapon IDs being picked up in this plugin, separate by commas (no spaces). See plugin source code for more details. // "weapon_pistol", 1 // "weapon_smg", 2 // "weapon_pumpshotgun", 3 // "weapon_autoshotgun", 4 // "weapon_rifle", 5 // "weapon_hunting_rifle", 6 // "weapon_smg_silenced", 7 // "weapon_shotgun_chrome", 8 // "weapon_rifle_desert", 9 // "weapon_sniper_military", 10 // "weapon_shotgun_spas", 11 // "weapon_grenade_launcher", 12 // "weapon_rifle_ak47", 13 // "weapon_pistol_magnum", 14 // "weapon_smg_mp5", 15 // "weapon_rifle_sg552", 16 // "weapon_sniper_awp", 17 // "weapon_sniper_scout", 18 // "weapon_rifle_m60", 19 // "weapon_chainsaw", 20 // "weapon_melee", 21 // "weapon_first_aid_kit", 22 // "weapon_defibrillator", 23 // "weapon_upgradepack_incendiary", 24 // "weapon_upgradepack_explosive", 25 // "weapon_molotov", 26 // "weapon_pipe_bomb", 27 // "weapon_vomitjar", 28 // "weapon_pain_pills", 29 // "weapon_adrenaline", 30 // "weapon_gascan", 31 // "weapon_propanetank", 32 // "weapon_oxygentank", 33 // "weapon_fireworkcrate", 34 // "weapon_gnome", 35 // "weapon_cola_bottles", 36 l4d_anti_juggle_pickup_weapon "22,23,24,25,26,27,28,29,30" // (L4D1) Empty string to limit all. Limit these weapon IDs being picked up in this plugin, separate by commas (no spaces). See plugin source code for more details. // "weapon_pistol", 1 // "weapon_smg", 2 // "weapon_pumpshotgun", 3 // "weapon_autoshotgun", 4 // "weapon_rifle", 5 // "weapon_hunting_rifle", 6 // "weapon_first_aid_kit", 7 // "weapon_molotov", 8 // "weapon_pipe_bomb", 9 // "weapon_pain_pills", 10 // "weapon_gascan", 11 // "weapon_propanetank", 12 // "weapon_oxygentank", 13 l4d_anti_juggle_pickup_weapon "7,8,9,10"
- cfg/sourcemod/l4d_anti_juggle_pickup.cfg
-
Translation Support | 支援翻譯
translations/l4d_anti_juggle_pickup.phrases.txt -
Changelog | 版本日誌
- v1.0 (2024-1-15)
- Initial Release
- v1.0 (2024-1-15)
限制玩家頻繁撿取武器或物資,避免搬運或切洗
-
原理
- 每當玩家撿起武器或物品時,累積一個token
- 當token達到限制次數時,玩家不能再撿起任何武器或物資
- 每過一段時間自動移除token,玩家的角色才可以繼續撿
-
用意在哪?
- 避免頻繁搬運或切武器
-
指令中文介紹 (點我展開)
- cfg/sourcemod/l4d_anti_juggle_pickup.cfg
// 0=關閉插件, 1=啟動插件 l4d_anti_juggle_pickup_enable "1" // 提示該如何顯示. (0: 不提示, 1: 聊天框, 2: 黑底白字框, 3: 螢幕正中間) l4d_anti_juggle_pickup_announce_type "2" // 每X秒降低一個token l4d_anti_juggle_pickup_token_time "5" // 每一位玩家短時間內可以撿起武器或物資的次數 (-1 = 無限制) l4d_anti_juggle_pickup_max_limit "3" // 擁有這些權限的玩家,不受此插件限制 (留白 = 任何人都不受限制, -1: 所有人都被限制) l4d_anti_juggle_pickup_immue_flag "z" // (L4D2) 空=全武器限制. 填入武器的ID,這些武器被限制, 逗號分隔(不須空格). 請打開源碼查看武器的ID列表 // "weapon_pistol", 1 // "weapon_smg", 2 // "weapon_pumpshotgun", 3 // "weapon_autoshotgun", 4 // "weapon_rifle", 5 // "weapon_hunting_rifle", 6 // "weapon_smg_silenced", 7 // "weapon_shotgun_chrome", 8 // "weapon_rifle_desert", 9 // "weapon_sniper_military", 10 // "weapon_shotgun_spas", 11 // "weapon_grenade_launcher", 12 // "weapon_rifle_ak47", 13 // "weapon_pistol_magnum", 14 // "weapon_smg_mp5", 15 // "weapon_rifle_sg552", 16 // "weapon_sniper_awp", 17 // "weapon_sniper_scout", 18 // "weapon_rifle_m60", 19 // "weapon_chainsaw", 20 // "weapon_melee", 21 // "weapon_first_aid_kit", 22 // "weapon_defibrillator", 23 // "weapon_upgradepack_incendiary", 24 // "weapon_upgradepack_explosive", 25 // "weapon_molotov", 26 // "weapon_pipe_bomb", 27 // "weapon_vomitjar", 28 // "weapon_pain_pills", 29 // "weapon_adrenaline", 30 // "weapon_gascan", 31 // "weapon_propanetank", 32 // "weapon_oxygentank", 33 // "weapon_fireworkcrate", 34 // "weapon_gnome", 35 // "weapon_cola_bottles", 36 l4d_anti_juggle_pickup_weapon "22,23,24,25,26,27,28,29,30" // (L4D1) 空=全武器限制. 填入武器的ID,這些武器被限制, 逗號分隔(不須空格). 請打開源碼查看武器的ID列表 // "weapon_pistol", 1 // "weapon_smg", 2 // "weapon_pumpshotgun", 3 // "weapon_autoshotgun", 4 // "weapon_rifle", 5 // "weapon_hunting_rifle", 6 // "weapon_first_aid_kit", 7 // "weapon_molotov", 8 // "weapon_pipe_bomb", 9 // "weapon_pain_pills", 10 // "weapon_gascan", 11 // "weapon_propanetank", 12 // "weapon_oxygentank", 13 l4d_anti_juggle_pickup_weapon "7,8,9,10"
- cfg/sourcemod/l4d_anti_juggle_pickup.cfg