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readme.md

Description | 內容

Limit the numbers of times weapons/items can be picked up within short time

Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人

  • Apply to | 適用於

     L4D1
     L4D2
    
  • Image | 圖示

    Before (裝此插件之前) After (裝此插件之後)
    l4d_anti_juggle_pickup_before_1 l4d_anti_juggle_pickup_after_1
    l4d_anti_juggle_pickup_before_2 l4d_anti_juggle_pickup_after_2
  • How does it work?
    • When player picks up weapon or item, add one token.
    • Once token reach limit, player is unable to pick up any weapons or items
    • Token would be decreased after certain time
  • Require | 必要安裝

    1. [INC] Multi Colors
  • ConVar | 指令
    • cfg/sourcemod/l4d_anti_juggle_pickup.cfg
       // 0=Plugin off, 1=Plugin on.
       l4d_anti_juggle_pickup_enable "1"
      
       // How message displays. (0: Disable, 1:In chat, 2: In Hint Box, 3: In center text)
       l4d_anti_juggle_pickup_announce_type "2"
      
       // Time interval to decrease a token. (second)
       l4d_anti_juggle_pickup_token_time "5"
      
       // Max Player Pick-Up weapons/items token limit. (-1 = No Limit)
       l4d_anti_juggle_pickup_max_limit "3"
      
       // Players with these flags are immune to limit. (Empty=Everyone, -1=Nobody)
       l4d_anti_juggle_pickup_immue_flag "z"
      
       // (L4D2) Empty string to limit all. Limit these weapon IDs being picked up in this plugin, separate by commas (no spaces). See plugin source code for more details.
       // "weapon_pistol",					    1
       // "weapon_smg",						2
       // "weapon_pumpshotgun",				3
       // "weapon_autoshotgun",				4
       // "weapon_rifle",						5
       // "weapon_hunting_rifle",				6
       // "weapon_smg_silenced",				7
       // "weapon_shotgun_chrome",			    8
       // "weapon_rifle_desert",				9
       // "weapon_sniper_military",			10
       // "weapon_shotgun_spas",				11
       // "weapon_grenade_launcher",			12
       // "weapon_rifle_ak47",				    13
       // "weapon_pistol_magnum",				14
       // "weapon_smg_mp5",					15
       // "weapon_rifle_sg552",				16
       // "weapon_sniper_awp",				    17
       // "weapon_sniper_scout",				18
       // "weapon_rifle_m60",					19
       // "weapon_chainsaw",					20
       // "weapon_melee",						21
       // "weapon_first_aid_kit",				22
       // "weapon_defibrillator",				23
       // "weapon_upgradepack_incendiary",	    24
       // "weapon_upgradepack_explosive",		25
       // "weapon_molotov",					26
       // "weapon_pipe_bomb",					27
       // "weapon_vomitjar",					28
       // "weapon_pain_pills",				    29
       // "weapon_adrenaline",				    30
       // "weapon_gascan",					    31
       // "weapon_propanetank",				32
       // "weapon_oxygentank",				    33
       // "weapon_fireworkcrate",				34
       // "weapon_gnome",						35
       // "weapon_cola_bottles",				36
       l4d_anti_juggle_pickup_weapon "22,23,24,25,26,27,28,29,30"
      
       // (L4D1) Empty string to limit all. Limit these weapon IDs being picked up in this plugin, separate by commas (no spaces). See plugin source code for more details.
       // "weapon_pistol",					    1
       // "weapon_smg",						2
       // "weapon_pumpshotgun",				3
       // "weapon_autoshotgun",				4
       // "weapon_rifle",						5
       // "weapon_hunting_rifle",			    6
       // "weapon_first_aid_kit",			    7
       // "weapon_molotov",				    8
       // "weapon_pipe_bomb",				    9
       // "weapon_pain_pills",				    10
       // "weapon_gascan",					    11
       // "weapon_propanetank",				12
       // "weapon_oxygentank",				    13
       l4d_anti_juggle_pickup_weapon "7,8,9,10"
  • Translation Support | 支援翻譯

     translations/l4d_anti_juggle_pickup.phrases.txt
    
  • Changelog | 版本日誌
    • v1.0 (2024-1-15)
      • Initial Release

中文說明

限制玩家頻繁撿取武器或物資,避免搬運或切洗

  • 原理

    • 每當玩家撿起武器或物品時,累積一個token
    • 當token達到限制次數時,玩家不能再撿起任何武器或物資
    • 每過一段時間自動移除token,玩家的角色才可以繼續撿
  • 用意在哪?

    • 避免頻繁搬運或切武器
  • 指令中文介紹 (點我展開)
    • cfg/sourcemod/l4d_anti_juggle_pickup.cfg
       // 0=關閉插件, 1=啟動插件
       l4d_anti_juggle_pickup_enable "1"
      
       // 提示該如何顯示. (0: 不提示, 1: 聊天框, 2: 黑底白字框, 3: 螢幕正中間)
       l4d_anti_juggle_pickup_announce_type "2"
      
       // 每X秒降低一個token
       l4d_anti_juggle_pickup_token_time "5"
      
       // 每一位玩家短時間內可以撿起武器或物資的次數 (-1 = 無限制)
       l4d_anti_juggle_pickup_max_limit "3"
      
       // 擁有這些權限的玩家,不受此插件限制 (留白 = 任何人都不受限制, -1: 所有人都被限制)
       l4d_anti_juggle_pickup_immue_flag "z"
      
       // (L4D2) 空=全武器限制. 填入武器的ID,這些武器被限制, 逗號分隔(不須空格). 請打開源碼查看武器的ID列表
       // "weapon_pistol",					    1
       // "weapon_smg",						2
       // "weapon_pumpshotgun",				3
       // "weapon_autoshotgun",				4
       // "weapon_rifle",						5
       // "weapon_hunting_rifle",				6
       // "weapon_smg_silenced",				7
       // "weapon_shotgun_chrome",			    8
       // "weapon_rifle_desert",				9
       // "weapon_sniper_military",			10
       // "weapon_shotgun_spas",				11
       // "weapon_grenade_launcher",			12
       // "weapon_rifle_ak47",				    13
       // "weapon_pistol_magnum",				14
       // "weapon_smg_mp5",					15
       // "weapon_rifle_sg552",				16
       // "weapon_sniper_awp",				    17
       // "weapon_sniper_scout",				18
       // "weapon_rifle_m60",					19
       // "weapon_chainsaw",					20
       // "weapon_melee",						21
       // "weapon_first_aid_kit",				22
       // "weapon_defibrillator",				23
       // "weapon_upgradepack_incendiary",	    24
       // "weapon_upgradepack_explosive",		25
       // "weapon_molotov",					26
       // "weapon_pipe_bomb",					27
       // "weapon_vomitjar",					28
       // "weapon_pain_pills",				    29
       // "weapon_adrenaline",				    30
       // "weapon_gascan",					    31
       // "weapon_propanetank",				32
       // "weapon_oxygentank",				    33
       // "weapon_fireworkcrate",				34
       // "weapon_gnome",						35
       // "weapon_cola_bottles",				36
       l4d_anti_juggle_pickup_weapon "22,23,24,25,26,27,28,29,30"
      
       // (L4D1) 空=全武器限制. 填入武器的ID,這些武器被限制, 逗號分隔(不須空格). 請打開源碼查看武器的ID列表
       // "weapon_pistol",					    1
       // "weapon_smg",						2
       // "weapon_pumpshotgun",				3
       // "weapon_autoshotgun",				4
       // "weapon_rifle",						5
       // "weapon_hunting_rifle",			    6
       // "weapon_first_aid_kit",			    7
       // "weapon_molotov",				    8
       // "weapon_pipe_bomb",				    9
       // "weapon_pain_pills",				    10
       // "weapon_gascan",					    11
       // "weapon_propanetank",				12
       // "weapon_oxygentank",				    13
       l4d_anti_juggle_pickup_weapon "7,8,9,10"