Skip to content

Latest commit

 

History

History

Folders and files

NameName
Last commit message
Last commit date

parent directory

..
 
 
 
 
 
 

readme.md

Description | 內容

say !breakgrave to break all graves

Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人

  • Apply to | 適用於

     L4D1 l4d_vs_smalltown03_ranchhouse、l4d_smalltown03_ranchhouse
     L4D2 C10M3
    
  • Image | 圖示

    • Break all graves (打破所有可恨的墓碑)
      grave_break_1
  • How does it work?
    • Break grave entity
      1. prop_physics + models/props_cemetery/grave/...
  • Require | 必要安裝

    1. [INC] Multi Colors
  • ConVar | 指令
    • cfg/sourcemod/grave_break.cfg
       // 0=Plugin off, 1=Plugin on.
       grave_break_enable "1"
      
       // Auto break all graves after map finished loading
       grave_break_auto "1"
  • Command | 命令
    • Break all graves
       sm_breakgrave
  • Translation Support | 支援翻譯

     translations/grave_break.phrases.txt
    
  • Changelog | 版本日誌
    • v1.2 (2024-9-3)

      • Add translation file
    • v1.1 (2024-7-15)

      • Update Cvars
    • v1.0 (2022-11-27)

      • Initial Release

中文說明

輸入 !breakgrave 打破地圖上所有墓碑

  • 原理

    • 任一玩家輸入!breakgrave,打破地圖上所有墓碑
      • 實體為 prop_physics 且模型為 models/props_cemetery/grave/...
  • 用意在哪?

    • 把礙眼的墓碑一次打破,因為生存模式下的死亡喪鐘第三關,倖存者在教堂與墓碑附近
  • 指令中文介紹 (點我展開)
    • cfg/sourcemod/grave_break.cfg
       // 0=關閉插件, 1=啟動插件
       grave_break_enable "1"
      
       // 地圖載入完成後自動打破地圖上所有墓碑
       grave_break_auto "1"
  • 命令中文介紹 (點我展開)
    • 打破地圖上所有墓碑
       sm_breakgrave