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readme.md

Description | 內容

Increase the finale rescue time, survivors must hold up until time passed

Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人

  • Apply to | 適用於

     L4D2 coop/versus/realism
    
  • Video | 影片展示

  • Image
    l4d2_final_rescue_arrive_time_1
    l4d2_final_rescue_arrive_time_2
    l4d2_final_rescue_arrive_time_3

  • How does it work?
    • Increase the finale rescue time, survivors must hold up until time passed
    • Rescue vehicle will not arrive until time passed
    • Endless hordes after 2 final tank waves
    • Apply to all official/custom maps
    • 🟥 Auto disable plugin in the following final type.
      1. Gauntlet final, e.g., c5m5, c13m4
      2. Scavenge final, e.g., c1m4, c6m3
    • You can customize time for each map in file data/l4d2_final_rescue_arrive_time.cfg
  • Require | 必要安裝

    1. left4dhooks
    2. [INC] Multi Colors
  • ConVar
    • cfg/sourcemod/l4d2_final_rescue_arrive_time.cfg
       // 0=Plugin off, 1=Plugin on.
       l4d2_final_rescue_arrive_time_enable "1"
  • Command
    • Display rescue vehicle arrive time left

        sm_finaltimeleft
        sm_finaltime
    • Call rescue vehicle immediately. (Adm required: ADMFLAG_ROOT)

      sm_callrescue
  • Apply to | 適用於

    L4D2 coop/versus/realism
    
  • Translation Support | 支援翻譯

     translations/l4d2_final_rescue_arrive_time.phrases.txt
    
  • Related Plugin | 相關插件
    1. l4d_rescue_vehicle_leave_timer: When rescue vehicle arrived and a timer will display how many time left before vehicle leaving. If a player is not on rescue vehicle or zone, slay him

      救援來臨之後,未在時間內上救援載具逃亡的玩家將處死

  • Changelog | 版本日誌
    • v1.4 (2025-7-14)

      • Update data
    • v1.3 (2025-1-13)

      • Update cvars
      • Update data
    • v1.2 (2024-3-11)

      • Fixed standard final custom map not working
    • v1.1 (2024-2-12)

      • Fixed sometimes not working
    • v1.0 (2024-1-21)

      • Initial Release

中文說明

增加最後救援的防守時間,倖存者必須等待時間結束,救援載具才會來臨

  • 圖示
    zho/l4d2_final_rescue_arrive_time_1
    zho/l4d2_final_rescue_arrive_time_2
    zho/l4d2_final_rescue_arrive_time_3

  • 原理

    • 增加救援抵達的時間,救援載具不會來臨直到時間結束
    • 2波Tank階段後,生成無限屍潮,時間結束之後,強制刷出救援載具
    • 適用於所有官方地圖與三方地圖
    • 🟥 遇到以下救援類型則自動關閉插件
      1. 衝刺跑圖, 譬如: c5m5, c13m4
      2. 灌汽油載具, 譬如: c1m4, c6m3
    • 可以設置文件data/l4d2_final_rescue_arrive_time.cfg,決定每一關的救援抵達時間
  • 用意在哪?

    • 適合屍潮太多或Tank過多的伺服器,導致救援階段卡關
    • 強制刷出救援載具
  • 指令中文介紹 (點我展開)
    • cfg/sourcemod/l4d2_final_rescue_arrive_time.cfg
       // 0=關閉插件, 1=啟動插件
       l4d2_final_rescue_arrive_time_enable "1"
  • 命令中文介紹 (點我展開)
    • 查看救援抵達剩餘時間

        sm_finaltimeleft
        sm_finaltime
    • 強制呼叫救援載具來臨 (救援開始之後才能使用) (權限: ADMFLAG_ROOT)

      sm_callrescue