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readme.md

Description | 內容

Force of difficulty change after quantity of rounds (tries) events survivors wipe out (mission lost)

Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人

  • Apply to | 適用於

     L4D1 Coop
     L4D2 Coop/Realism
    
  • Image
    l4d_mission_lost_change_difficulty_1

  • How does it work?
    • After survivors wipe out (mission lost), change difficulty to easier, for example
      • Expert -> Hard
      • Hard -> Normal
      • Normal -> Easy
  • Require | 必要安裝

    1. left4dhooks
    2. [INC] Multi Colors
  • ConVar | 指令
    • cfg/sourcemod/l4d_mission_lost_change_difficulty.cfg
       // 0=Plugin off, 1=Plugin on.
       l4d_mission_lost_change_difficulty_enable "1"
      
       // Changes how message displays. (0: Disable, 1:In chat, 2: In Hint Box, 3: In center text)
       l4d_mission_lost_change_difficulty_announce_type "1"
      
       // Quantity of rounds (tries) events survivors wipe out before force of difficulty change on non-final maps in coop/realism (0=off)
       l4d_mission_lost_change_difficulty_try "2"
      
       // Quantity of rounds (tries) events survivors wipe out before force of difficulty change on final maps in coop/realism (0=off)
       l4d_mission_lost_change_difficulty_final "4"
  • Related | 相關插件
    1. l4d2_vote_manager3: Unable to call valve vote if player does not have access
      • 沒有權限的玩家不能隨意發起官方投票
    2. l4d2_custom_difficulty: Set your own custom difficulty and damage + vote to change custom difficulty
      • 自訂遊戲難度、特感傷害、殭屍傷害、Tank傷害、Witch傷害 + 投票更換自訂的難度
  • Changelog | 版本日誌
    • v1.0 (2024-7-21)
      • Initial Release

中文說明

滅團N次後,自動降低難度

  • 原理

    • 戰役/生存 模式下滅團超過一定次數之後,自動降低當前難度,譬如
      • 專家 -> 進階
      • 進階 -> 一般
      • 一般 -> 簡單
  • 指令中文介紹(點我展開)
    • cfg/sourcemod/l4d_mission_lost_change_difficulty.cfg
       // 0=插件關閉, 1=插件開啟.
       l4d_mission_lost_change_difficulty_enable "1"
       
       // 倒數提示該如何顯示. (0: 不提示, 1: 聊天框, 2: 黑底白字框, 3: 螢幕正中間)
       l4d_mission_lost_change_difficulty_announce_type "1"
      
       // 戰役/寫實模式下 滅團超過2次之後,降低當前難度 (0=關閉這項功能)
       l4d_mission_lost_change_difficulty_try "2"
      
       // 戰役/寫實模式下 最終關卡滅團超過4次之後,降低當前難度 (0=關閉這項功能)
       l4d_mission_lost_change_difficulty_final "4"