Skip to content

Latest commit

 

History

History

Folders and files

NameName
Last commit message
Last commit date

parent directory

..
 
 
 
 

readme.md

Description | 內容

Increase AI Tank speed until hitting survivors

Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人

  • Video | 影片展示

  • Image | 圖示
    l4d_tank_speed_boost_1
    l4d_tank_speed_boost_2

  • Apply to | 適用於

     L4D1
     L4D2
    
  • How does it work?
    • Increase Tank movement speed
    • Increase Tank climb over the obstacle speed
    • Reset all speed when hit survivors (Re-increase speed)
    • Does not apply to Human Tank Player
  • Require | 必要安裝
    None

  • ConVar | 指令
    • cfg/sourcemod/l4d_tank_speed_boost.cfg
       // Time interval to increase the tank movement & animation speed. (0=off)
       l4d_tank_speed_boost_interval "2.5"
      
       // If 1, Increase the tank movement speed each time passed
       l4d_tank_speed_boost_move_enable "1"
      
       // Tank movement default speed
       l4d_tank_speed_boost_move_start "1.2"
      
       // How much value to the tank movement speed
       l4d_tank_speed_boost_move_add "0.05"
      
       // Maximum tank movement speed
       l4d_tank_speed_boost_move_max "2.50"
      
       // If 1, Increase the tank animation speed each time passed
       l4d_tank_speed_boost_anim_enable "1"
      
       // Tank animation default speed
       l4d_tank_speed_boost_anim_start "2.0"
      
       // How much value to add to the tank animation speed
       l4d_tank_speed_boost_anim_add "0.05"
      
       // Maximum tank animation speed
       l4d_tank_speed_boost_anim_max "2.50"
      
       // Reset tank movement & animation speed when 1=Hurt survior by punch, 2=Hurt survior by rock, 3=Both
       l4d_tank_speed_boost_reset "1"
  • Command | 命令

    None

  • Related Plugin | 相關插件
    1. skip_tank_taunt: Skip Tank Victory + Speed up Obstacle animation playback version

      • Tank爬行障礙物速度變快 + 略過咆哮勝利動畫
    2. l4d_tankAttackOnSpawn: Forces AI tank to leave stasis and attack while spawn in coop.

      • 戰役模式之下Tank會主動前往攻擊倖存者而非待在原地等
  • Changelog | 版本日誌
    • v1.8 (2024-4-7)

    • v1.7 (2024-2-15)

      • Update cvars
    • v1.6 (2024-2-12)

      • Fixed not working
    • v1.5

      • Initial Release

中文說明

AI Tank爬行障礙物速度與移動速度逐漸變快直到打到倖存者為止

  • 原理

    • Tank開始追向倖存者的時候,自身的移動速度與爬行障礙物速度逐漸變快
    • 當Tank打到倖存者之後,自身的所有速度重置 (重新變快)
    • 真人Tank玩家不適用
  • 指令中文介紹 (點我展開)
    • cfg/sourcemod/l4d_tank_speed_boost.cfg
       // 時間間隔多少秒增加一次,AI Tank的移動與爬行障礙物速度 (0=關閉此插件)
       l4d_tank_speed_boost_interval "2.5"
      
       // 為1時,每過一段時間增加AI Tank的移動速度
       l4d_tank_speed_boost_move_enable "1"
      
       // AI Tank的預設移動速度
       l4d_tank_speed_boost_move_start "1.2"
      
       // 每次增加的移動速度 (0=不增加移動速度)
       l4d_tank_speed_boost_move_add "0.05"
      
       // 最大移動速度
       l4d_tank_speed_boost_move_max "2.50"
      
       // 為1時,每過一段時間增加AI Tank的爬行障礙物速度
       l4d_tank_speed_boost_anim_enable "1"
      
       // AI Tank的預設爬行障礙物速度
       l4d_tank_speed_boost_anim_start "2.0"
      
       // 每次增加的爬行障礙物速度 (0=不增加爬行障礙物速度)
       l4d_tank_speed_boost_anim_add "0.05"
      
       // 最大爬行障礙物速度
       l4d_tank_speed_boost_anim_max "2.50"
      
       // 當Tank傷害到倖存者之後,自身的所有速度重置,1=拳頭打中倖存者時, 2=石頭擊中倖存者時, 3=兩者皆是.
       l4d_tank_speed_boost_reset "1"