Adjust ghost infected spawn range on finales
Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人
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Apply to | 適用於
L4D1 versus L4D2 versus -
Require | 必要安裝
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How does it work?
- Change human special infected ghost spawn range (Does not affect special infected bots, common infected, AI Tank spawn range)
- Official Convar "z_finale_spawn_safety_range" can do the same thing, but it also affects common zombie spawn and tank spawn, which causes nav issue on final map such as horde unable to spawn
- So we use this plugin to change special infected ghost Spawn Range
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ConVar | 指令
- cfg/sourcemod/l4d_ghost_FinaleSpawn.cfg
// 0=Plugin off, 1=Plugin on. l4d_ghost_FinaleSpawn_enable "1" // Ghost infected spawn range on finals l4d_ghost_FinaleSpawn_range "200.0"
- cfg/sourcemod/l4d_ghost_FinaleSpawn.cfg
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Changelog | 版本日誌
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v1.0h
- Individual plugin
- Auto generate cfg
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v0.0
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在救援關卡調整靈魂特感的復活距離
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原理
- 此插件只適用真人特感玩家,AI特感、小殭屍、AI Tank 生成範圍皆不會受到影響
- 救援開始後,此插件可縮短真人靈魂特感玩家的復活距離
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用意在哪?
- 官方對抗模式,救援開始後,復活距離會變成兩倍以上
- 安裝上這個插件之後,縮短真人靈魂特感玩家的復活距離,提升遊戲難度
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ConVar | 指令
- cfg/sourcemod/l4d_ghost_FinaleSpawn.cfg
// 0=關閉插件, 1=啟動插件 l4d_ghost_FinaleSpawn_enable "1" // 調整靈魂特感的復活距離 l4d_ghost_FinaleSpawn_range "200.0"
- cfg/sourcemod/l4d_ghost_FinaleSpawn.cfg