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# Feathers 3.2.0-beta
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**Warning:** This is a pre-release version of Feathers UI. It may contain bugs or unfinished features. It is not recommended for production apps because it is considered potentially *unstable*. Use at your own risk. To download a stable build, visit the [Feathers website](https://feathersui.com/).
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# Feathers 3.2.0
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Say hello to [Feathers UI](https://feathersui.com/), a library of light-weight, skinnable, and extensible UI controls for mobile and desktop. The components run on [Starling Framework](http://starling-framework.org/) and the [Adobe Flash runtimes](https://www.adobe.com/devnet/games/runtimes.html) — offering blazing fast GPU powered graphics to create a smooth and responsive experience. Build completely standalone, native applications on iOS, Android, Windows, and Mac OS X, or target Adobe Flash Player in desktop browsers. Created by [Josh Tynjala](https://twitter.com/joshtynjala) from Bowler Hat LLC, Feathers UI is free and open source.
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## Quick Links
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*[Website](https://feathersui.com/)
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*[Beta Help](https://feathersui.com/beta/help/)
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*[Beta API Reference](https://feathersui.com/beta/api-reference/)
Copy file name to clipboardExpand all lines: RELEASENOTES.md
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Noteworthy changes in official, stable releases of [Feathers UI](http://feathersui.com/).
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## 3.2.0 - In Development
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## 3.2.0 - April 2017
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* PullToRefresh: new example that demonstrates how to support the popular "pull to refresh" gesture with Feathers lists and other scrolling containers.
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* TabNavigator: support for swiping between tabs.
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* FeathersControl; layoutData is set to null when disposed to avoid potential memory leaks.
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* FeathersControl: Removes event listeners on styleNameList when disposed so that they cannot be called for no reason.
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* FeathersControl; added ignoreNextStyleRestriction() to allow components to set defaults during initialization while still allowing a theme to replace styles later.
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* FeathersControl: fixed an issue where measured minimum dimensions were not affected by explicit maximum dimensions.
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* GroupedList: similar to items, an error is thrown if duplicate header or footer data appears in the data provider.
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* HorizontalLayout, VerticalLayout: fixed issue where includeInLayout was ignored when distributing item sizes.
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* HorizontalLayout, VerticalLayotu: fixed issue where includeInLayout was ignored when using percent dimensions.
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* HorizontalLayout, VerticalLayout: fixed issue where includeInLayout was ignored when using percent dimensions.
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* HorizontalLayout, VerticalLayout: fixed issue where the typicalItem could not resize after layout.
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* ImageLoader: supports asynchronous texture uploads to improve performance when uploading textures to the GPU.
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* ImageLoader: exposed sourceToTextureCacheKey() to allow subclasses to override the key used in the TextureCache for non-URL sources.
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* ImageLoader: createTextureOnRestore accepts sources that are non-URLs to allow subclasses to override this behavior.
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* SpinnerList: fixed issue where scroll position was not updated if layout snapInterval changed.
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* StageTextTextEditor: position of StageText can no longer be larger than 8191 or smaller than -8192 to avoid a runtime error.
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* StageTextTextEditor: added clearButtonMode property to support new StageText API.
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* StageTextTextEditor: does not call assignFocus() on StageText if StageText already has focus because this can cause soft keyboard to close and re-open on iOS.
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* TabBar: fixed issue where setSelectedIndexWithAnimation() and setSelectedItemWithAnimation() did not change the value of the selectedItem property.
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* TabBarSlideTransitionManager: moved to feathers-compat project.
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* TextBlockTextRenderer: fixed issue where a new line width would not be properly detected when using content property, and optimized for the standard text case.
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