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prepare for 3.5.0
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README.md

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# Feathers 3.5.0-beta2
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**Warning:** This is a pre-release version of Feathers UI. It may contain bugs or unfinished features. It is not recommended for production apps because it is considered potentially *unstable*. Use at your own risk. To download a stable build, visit the [Feathers website](https://feathersui.com/).
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# Feathers 3.5.0
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Say hello to [Feathers UI](https://feathersui.com/), a library of light-weight, skinnable, and extensible UI controls for mobile and desktop. The components run on [Starling Framework](http://starling-framework.org/) and [Adobe AIR](http://www.adobe.com/products/air.html) — offering blazing fast GPU powered graphics to create a smooth and responsive experience. Build completely standalone, native applications on iOS, Android, Windows, and macOS, or target Adobe Flash Player in desktop browsers. Created by [Josh Tynjala](https://twitter.com/joshtynjala) from Bowler Hat LLC, Feathers UI is free and open source.
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## Quick Links
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* [Website](https://feathersui.com/)
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* [Beta Help](https://feathersui.com/beta/help/)
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* [Beta API Reference](https://feathersui.com/beta/api-reference/)
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* [Help](https://feathersui.com/help/)
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* [API Reference](https://feathersui.com/api-reference/)
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* [Discussion Forum](http://forum.starling-framework.org/forum/feathers)
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* [Github Project](https://github.com/BowlerHatLLC/feathers)
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RELEASENOTES.md

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Noteworthy changes in official, stable releases of [Feathers UI](https://feathersui.com/).
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## 3.5.0 - In Development
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## 3.5.0 - June 2018
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* AnchorLayout: fixed issue where measurement could be incorrect when using horizontalCenter or verticalCenter.
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* BitmapFontTextEditor, TextBlockTextEditor: added Shift+Home, Shift+End, Shift+Up, and Shift+Down keyboard shortcuts.
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* Themes: fixed issue where pivots in texture atlas caused some skins to appear at incorrect locations with Starling 2.3.
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* TiledColumnsLayout: fixed issue where the columns could be incorrectly aligned horizontally when alignment should not be possible.
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* TiledColumnsLayout: fixed issue where an incorrect number of visible columns was calculated when distributeHeights is true.
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* TiledColumnsLayout: if distributeWidths is set to true, useSquareTiles is changed to false automatically (or distributeWidths would have no effect).
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* TiledRowsLayout: if distributeHeights is set to true, useSquareTiles is changed to false automatically (or distributeHeights would have no effect).
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* Tree: added scrollToDisplayLocation() method.
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* ValidationQueue: reduced memory allocations to avoid unnecessary garbage collection.
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* VectorHierarchicalCollection: Fixed issue that caused compilation to fail with classic Adobe Flex SDK.

build.properties

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swf.version = 30
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feathers.version = 3.5.0-beta2
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feathers.version = 3.5.0
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footer.text = <a href='https://feathersui.com/' target='_top'>Feathers</a> | <a href='https://github.com/BowlerHatLLC/feathers' target='_top'>Github Project</a> | <a href='https://forum.starling-framework.org/forum/feathers' target='_top'>Support Forum</a>

source/feathers/FEATHERS_VERSION.as

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* @productversion Feathers 2.1.0
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*/
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public const FEATHERS_VERSION:String = "3.5.0-beta2";
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public const FEATHERS_VERSION:String = "3.5.0";
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}

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