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<!-- updates.html -->
<!DOCTYPE html>
<html lang="en">
<head>
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<h2 style="margin: 0;">Oakridge Nuclear Power Station Wiki</h2>
</header>
<body>
<header class="hero">
<div class="hero-overlay"></div>
<img src="images/update_page_banner.webp" alt="Oakridge Banner" />
<div class="hero-content">
<h1>Updates</h1>
<p>We all love an update!</p>
</div>
</header>
<main class="container">
<div id="NavGrid-placeholder"></div>
<br><br><br>
<div class="emergency-nav">
<p>Jump To Any Update:</p>
<br>
<section>
<a href="#v.0.2.6" class="major-update">V0.2.6</a>
<a href="#v.0.2.5" class="major-update">V0.2.5</a>
</section>
<br>
<section class="jump-to-update">
<a href="#v.0.2.6.8" class="reg-link">V0.2.6.9</a>
<a href="#v.0.2.6.8" class="reg-link">V0.2.6.8</a>
<a href="#v.0.2.6.7" class="reg-link">V0.2.6.7</a>
<a href="#v.0.2.6.6" class="reg-link">V0.2.6.6</a>
<a href="#v.0.2.6.5" class="reg-link">V0.2.6.5</a>
<a href="#v.0.2.6.4" class="reg-link">V0.2.6.4</a>
<a href="#v.0.2.6.3" class="reg-link">V0.2.6.3</a>
<a href="#v.0.2.6.2" class="reg-link">V0.2.6.2</a>
<a href="#v.0.2.6.1" class="reg-link">V0.2.6.1</a>
<a href="#hotfix-3-v0.2.5" class="reg-link">Hotfix 3 V0.2.5</a>
<a href="#hotfix-2-v0.2.5" class="reg-link">Hotfix 2 V0.2.5</a>
<a href="#hotfix-1-v0.2.5" class="reg-link">Hotfix 1 V0.2.5</a>
</section>
<br>
</div>
<section class="update-card" id="v.0.2.6.9">
<h2>[Version 0.26.9 BETA]</h2>
<h3>✏️ Additions/Changes:</h3>
<ul>
<li>Re-Added the Explosion 💥</li>
<li>Re-Enabled speed runner badge</li>
</ul>
</section>
<section class="update-card" id="v.0.2.6.8">
<h2>[Version 0.26.8 BETA]</h2>
<h3>✏️ Additions/Changes:</h3>
<ul>
<li>Additional signage around</li>
<li>Added Astral 2025 trophies to lobby</li>
</ul>
<h3>Notable Fixes:</h3>
<ul>
<li>Fixed hopping over staff intake barrier</li>
<li>Fixed hopping over radiation checkpoint A barrier</li>
<li>Fixed gap in wall by bridge circuit B</li>
</ul>
</section>
<section class="update-card" id="v.0.2.6.7">
<h2>[Version 0.2.6.7 BETA]</h2>
<h3>✏️ Additions/Changes:</h3>
<ul>
<li>Removed alert system test</li>
</ul>
<h3>Notable Fixes:</h3>
<ul>
<li>Fixed donation board</li>
</ul>
</section>
<section class="update-card" id="v.0.2.6.6">
<h2>[Version 0.2.6.6 BETA]</h2>
<h3>✏️ Additions/Changes:</h3>
<ul>
<li>Added a chat icon above players' heads to indicate when you cannot chat with that player</li>
<li>SCRAM restricted to Jr. Op+ unless in an emergency situation</li>
<li>Additional information added to SCRAM reports</li>
<li>Master mute restricted to Jr. Op+</li>
<li>Added master mute logging</li>
<li>Added turbine/bypass valve logging</li>
<li>Added diesel generator logging</li>
<li>Log recorder now logs the day as well</li>
</ul>
<h3>Notable Fixes:</h3>
<ul>
<li>Patched absurdly high efficiency on pay check</li>
<li>Renamed incorrect units</li>
</ul>
</section>
<section class="update-card" id="v.0.2.6.5">
<h2>[Version 0.2.6.5 BETA]</h2>
<h3>[ Hello everyone, and happy new year! ✨ ]</h3>
<h3>✏️ Additions/Changes:</h3>
<ul>
<li>Removed Christmas decorations</li>
<li>Low-ranked players will no longer collide with each other due to fling exploits</li>
</ul>
</section>
<section class="update-card" id="v.0.2.6.4">
<h2>[Version 0.2.6.4 BETA]</h2>
<h3>Attention all personnel and operators!</h3>
<em>
A cold front has crossed over Oakridge Nuclear Power Station, bringing extra snowfall this Christmas
season!
Stay warm and enjoy unlimited complimentary coffee in the break room!
Happy holidays from all of us here at Koyot Digital! ❄️
</em>
<h3>[ 🎁 The Christmas Event is now LIVE! ]</h3>
<h3><b>Now through Christmas Day, Sold power will be doubled!!! ✨ </b></h3>
<h3>✏️ Additions/Changes:</h3>
<ul>
<li>Sold power markup of 100%! (Limited time)</li>
<li>Festive decoration around the map</li>
<li>Snowfall and snow particles surround the map</li>
<li>New music in the lobby and on the radio</li>
<li>New Icon</li>
</ul>
</section>
<section class="update-card" id="v.0.2.6.3">
<h2>[Version 0.26.3 BETA]</h2>
<h3><b>Patched</b></h3>
<ul>
<li>Problem with efficiency breaking randomly.</li>
<li>Issue with power sold being miscalculated, causing a way to sell unattainable amounts of power.</li>
</ul>
<br>
<em>Nothing crazy or super notable, just had to be done now sooner than later.</em>
</section>
<section class="update-card" id="v.0.2.6.2">
<h2>[Version 0.26.2 BETA]</h2>
<h3>✏️ Additions/Changes:</h3>
<ul>
<li>Removed Halloween decorations and atmosphere</li>
<li>Temporarily disabled damage from vehicles due to exploitation</li>
<li>New top bar UI implementation</li>
<li>New music in the lobby and on the radio</li>
<li>Removed Herobrine</li>
</ul>
</section>
<section class="update-card" id="v.0.2.6.1">
<h2>[Version 0.2.6.1 BETA]</h2>
<h3>Halloween has begun at Oakridge Nuclear Power Station</h3>
<h3>✏️ Additions/Changes:</h3>
<ul>
<li>Decoration around the map</li>
<li>New spooky lighting</li>
<li>New Spooky audios</li>
<li>Menu changed to be orange</li>
<li>New Icon</li>
<li>Added Herobrine</li>
</ul>
</section>
<section class="update-card" id="v.0.2.6">
<h2>[Version 0.2.6 BETA]</h2>
<h3>✏️ Additions/Changes:</h3>
<ul>
<li>Balanced malfunctions</li>
<li>Bonuses from malfunctions now scale with operator rank</li>
<li>2 additional malfunctions</li>
<li>Reworked the shift managers' computer</li>
<li>Monitors in the shift manager's office now display game information</li>
<li>Option to choose the lobby as a location on spawn</li>
<li>Added new SCRAM report to logs</li>
<li>Added logs for manually closing pump breakers in addition to tripping</li>
<li>Cooling basins are now functional</li>
<li>Added Plant Director badge</li>
<li>Increased initial fuel level for the diesel generators</li>
<li>Added who initialized a vote-kick, along with the final vote within the server message</li>
<li>Trainee raised to 10k</li>
<li>New "anti-trolling measures" (should make messing with reactor and turbines harder in normal
conditions)</li>
<li>Probability of meltdown from the floppa has been limited to private servers</li>
</ul>
<h3>🔧 Notable Fixes:</h3>
<ul>
<li>Fixed some switches incorrectly logging</li>
<li>Nerfed low water method</li>
<li>Fixed turbine blade ordering</li>
<li>Fixed auto-rods on middle panel not logging</li>
<li>Fixed log recorder being out of order after rejoin</li>
</ul>
</section>
<section class="update-card" id="hotfix-3-v0.2.5">
<h2 class="update-hotfix">Hotfix 3 [Version 0.2.5 BETA]</h2>
<h3>❌ Removed Features:</h3>
<ul>
<li>Removal of the reactor explosion event.</li>
</ul>
<h3>Special Message from the Devs:</h3>
<em>"Hey everyone,
I bring unfortunate news, however, due to recent Roblox moderation changes regarding real-world
tragedies, and due
to Nediah's Halska unfortunate removal. I'll be making some adjustments to ensure the game stays within
platform
guidelines until further notice.
Starting today, the reactor explosion event will be temporarily removed from the game. This change is
being made to
avoid any risk of removal or moderation action due to its undeniable relation with the Chernobyl
disaster.
The rest of the game will remain playable as usual, and this decision is purely to keep the experience
available for
everyone. We'll be working on how to reintroduce it in a way that fits Roblox's updated rules.
Thanks for your understanding and continued support. 🧡"</em>
</section>
<section class="update-card" id="hotfix-2-v0.2.5">
<h2 class="update-hotfix">Hotfix 2 [Version 0.2.5 BETA]</h2>
<h3>New Features:</h3>
<ul>
<li>Brought "Oof" back</li>
<li>Faster run speeds, new animation, and reworked footsteps to prepare for Version 0.2.6 </li>
</ul>
<h3>🔧 Bug Fixes:</h3>
<ul>
<li>Patched spamming random failures for additional points</li>
<li>Patched Fuel channel leaks (leaks steam instead of increasing)</li>
<li>Fixed deaerator not repairing after engineering was called</li>
</ul>
</section>
<section class="update-card" id="hotfix-1-v0.2.5">
<h2 class="update-hotfix">Hotfix 1 [Version 0.2.5 BETA]</h2>
<h3>Changed Features:</h3>
<ul>
<li>Lowered cuff minimum security points to 25k</li>
<li>Updated operator point offload gain to 1/2 instead of 1/3</li>
</ul>
<h3>🔧 Bug Fixes:</h3>
<ul>
<li>Fixed car colors</li>
<li>Fixed tags randomly disappearing</li>
</ul>
</section>
<section class="update-card" id="v.0.2.5">
<h2>[Version 0.2.5 BETA]</h2>
<h3>New Features:</h3>
<ul>
<li>Recoded vehicles on the client</li>
<li>Shutdown Checklist</li>
<li>Point bonus for safe shutdowns, with achievement</li>
<li>Shift Manager / Supervisor achievement</li>
<li>New "All Time Leaderboard" (Top 6 players)</li>
<li>Visitor Card system (Limited access for visitors)</li>
<li>Restricted access: Alarm test, SCRAM, turbine trip/breakers disabled for visitors</li>
<li>Security points now tracked separately from operator points</li>
<li>Separate ranks for Security roles</li>
<li>Operator point offload: 1/3 of points contribute to Security</li>
<li>Baton added for Officer rank</li>
<li>Turnstiles cycle by default on keycard swipe</li>
<li>Donator name tag addon</li>
<li>Phone now has animation when used</li>
<li>New hazmat suits created</li>
<li>Private server owners can now use `/kick [player name]`</li>
<li>Drivable forklifts</li>
<li>Loading screen & main menu UI overhauled</li>
<li>Disclaimer and rules now shown in public servers</li>
<li>Automatic deaerator control added</li>
<li>Removed FNAO Event</li>
<li>ECCS reworked: Limited nitrogen, can’t refill while pressurized</li>
<li>New core heat distribution display</li>
<li>AFK status displayed if no input after 3 and a half minutes</li>
<li>New Gamepass: Spawn with Geiger counter</li>
</ul>
<h3>🔧 Notable Fixes:</h3>
<ul>
<li>Fixed turbine blade ordering issues</li>
<li>Fixed being stuck on phone after resetting</li>
<li>Music volume setting now saves correctly</li>
<li>Fixed player locator highlight not clearing on reset</li>
</ul>
</section>
</main>
<footer>
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