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fix wakeup
1 parent 7f0fba6 commit e2ced45

1 file changed

Lines changed: 8 additions & 9 deletions

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solitaire-game/src/input.rs

Lines changed: 8 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -1,8 +1,7 @@
11
use bevy::{
22
input::common_conditions::{input_just_pressed, input_just_released},
33
prelude::*,
4-
window::PrimaryWindow,
5-
winit::{EventLoopProxyWrapper, WinitUserEvent},
4+
window::{PrimaryWindow, RequestRedraw},
65
};
76

87
use crate::{
@@ -40,15 +39,15 @@ fn grab_peg(
4039
window: Single<&Window, With<PrimaryWindow>>,
4140
camera_query: Single<(&Camera, &GlobalTransform)>,
4241
pegs: Query<(Entity, &BoardPosition), With<Peg>>,
43-
wake: Res<EventLoopProxyWrapper>,
42+
mut request_redraw: MessageWriter<RequestRedraw>,
4443
) {
4544
let (camera, camera_transform) = *camera_query;
4645
if let Some(cursor_pos) = window.cursor_position() {
4746
if let Some(world_pos_cursor) = viewport_to_world(cursor_pos, camera, camera_transform) {
4847
let board_pos = BoardPosition::from_world_space(world_pos_cursor.xy());
4948
if let Some(peg) = pegs.iter().find(|(_, p)| **p == board_pos).map(|(p, _)| p) {
5049
commands.entity(peg).insert(Selected);
51-
wake.send_event(WinitUserEvent::WakeUp).unwrap();
50+
request_redraw.write(RequestRedraw);
5251
}
5352
};
5453
}
@@ -59,7 +58,7 @@ fn release_peg(
5958
window: Single<&Window, With<PrimaryWindow>>,
6059
camera_query: Single<(&Camera, &GlobalTransform)>,
6160
selected_pegs: Query<(Entity, &BoardPosition), (With<Peg>, With<Selected>)>,
62-
wake: Res<EventLoopProxyWrapper>,
61+
mut request_redraw: MessageWriter<RequestRedraw>,
6362
) {
6463
let (camera, camera_transform) = *camera_query;
6564
if let Some(cursor_pos) = window.cursor_position() {
@@ -68,7 +67,7 @@ fn release_peg(
6867
for (selected_peg, &current_pos) in selected_pegs {
6968
move_peg(&mut commands, selected_peg, current_pos, board_pos);
7069
}
71-
wake.send_event(WinitUserEvent::WakeUp).unwrap();
70+
request_redraw.write(RequestRedraw);
7271
};
7372
}
7473
}
@@ -79,7 +78,7 @@ fn peg_selection_touch(
7978
camera_query: Single<(&Camera, &GlobalTransform)>,
8079
pegs: Query<(Entity, &BoardPosition), With<Peg>>,
8180
selected_pegs: Query<(Entity, &BoardPosition), (With<Peg>, With<Selected>)>,
82-
wake: Res<EventLoopProxyWrapper>,
81+
mut request_redraw: MessageWriter<RequestRedraw>,
8382
) {
8483
let (camera, camera_transform) = *camera_query;
8584
for touch in touches.iter_just_pressed() {
@@ -89,7 +88,7 @@ fn peg_selection_touch(
8988
commands.entity(peg).insert(Selected);
9089
}
9190
}
92-
wake.send_event(WinitUserEvent::WakeUp).unwrap();
91+
request_redraw.write(RequestRedraw);
9392
}
9493
for touch in touches.iter_just_released() {
9594
if let Some(world_pos) = viewport_to_world(touch.position(), camera, camera_transform) {
@@ -98,7 +97,7 @@ fn peg_selection_touch(
9897
move_peg(&mut commands, selected_peg, current_pos, board_pos);
9998
}
10099
}
101-
wake.send_event(WinitUserEvent::WakeUp).unwrap();
100+
request_redraw.write(RequestRedraw);
102101
}
103102
}
104103

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