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Description
Description
Generally if we initialise
CrashlyticsInit.sharedInstance.initialiseCrashlytics()
on didFinishLaunchingWithOptions on main thread it takes some amount and blocking main thread
but if we move to background 500-600 ms is saved in app launch time (Atleast in iPhone 12) so is there any issue in moving init to the background thread for initialisation ?
Reproducing the issue
No response
Firebase SDK Version
10.19.0
Xcode Version
16.2
Installation Method
CocoaPods
Firebase Product(s)
Database, All
Targeted Platforms
iOS
Relevant Log Output
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If using CocoaPods, the project's Podfile.lock
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