You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: Manuals/FDS_User_Guide/FDS_User_Guide.tex
+5Lines changed: 5 additions & 0 deletions
Original file line number
Diff line number
Diff line change
@@ -10144,6 +10144,8 @@ \section{SMOKE3D: Realistic Smoke and Fire}
10144
10144
10145
10145
FDS outputs 3D smoke quantities as 8 bit integers compressed using run length encoding. Soot density, HRRPUV or temperatures are first scaled to 8 bit integers (soot density is converted to an opacity first). Repeated integers are replaced by $n$I where $n$ is the number of repeats and I is the value repeated.
10146
10146
10147
+
You can change the scale of \ct{HRRPUV} via the parameter \ct{HRRPUV_MAX_SMV} (default 1200~kW/m$^3$) on the \ct{DUMP} line. You can change the \ct{TEMPERATURE} bounds via \ct{TEMP_MIN_SMV} and \ct{TEMP_MAX_SMV} (default 20~$^\circ$C and 2000~$^\circ$C).
0 commit comments