diff --git a/Manuals/FDS_Verification_Guide/FDS_Verification_Guide.tex b/Manuals/FDS_Verification_Guide/FDS_Verification_Guide.tex index 5ee8d327378..ea6497ad5a1 100644 --- a/Manuals/FDS_Verification_Guide/FDS_Verification_Guide.tex +++ b/Manuals/FDS_Verification_Guide/FDS_Verification_Guide.tex @@ -2805,10 +2805,14 @@ \section{Multi-mesh Pressure and Temperature Lapse (\texorpdfstring{\textct{laps \newpage -\section{Randomly Overlapping Meshes (\texorpdfstring{\textct{random\_meshes}}{random\_meshes})} +\section{Embedded Meshes} + +In most FDS simulations, multiple meshes are positioned adjacent to each other to allow two-way communication. However, in some special circumstances, meshes can overlap. This section has a few examples. + +\subsection{Randomly Overlapping Meshes (\texorpdfstring{\textct{random\_meshes}}{random\_meshes})} \label{random_meshes} -In most FDS simulations, multiple meshes are positioned adjacent to each other to allow two-way communication. However, in some instances, meshes need to overlap, and this case verifies the functionality of meshes that overlap in a variety of ways. It is a 2-D case that runs fast and is easy to visualize. There are five overlapping meshes shown at left in Fig.~\ref{random_meshes_fig}. Air is blown in at the bottom and exhausted via an open vent at the top. The volume flow rate is fixed at 0.012~m$^3$/s, and the plot at right in Fig.~\ref{random_meshes_fig} verifies that the simulation matches to within a few percent. The case uses the default normal velocity tolerance at solid and interpolated boundaries; thus, there is some error expected in the volume flow due to the solution of the Poisson equation. As a further check that the mesh allocations are being properly handled, there is a fine mesh embedded within the coarse, and the case is run with four MPI processes rather than five. +This case verifies the functionality of meshes that overlap in a variety of ways. It is a 2-D case that runs fast and is easy to visualize. There are five overlapping meshes shown at left in Fig.~\ref{random_meshes_fig}. Air is blown in at the bottom and exhausted via an open vent at the top. The volume flow rate is fixed at 0.012~m$^3$/s, and the plot at right in Fig.~\ref{random_meshes_fig} verifies that the simulation matches to within a few percent. The case uses the default normal velocity tolerance at solid and interpolated boundaries; thus, there is some error expected in the volume flow due to the solution of the Poisson equation. As a further check that the mesh allocations are being properly handled, there is a fine mesh embedded within the coarse, and the case is run with four MPI processes rather than five. \begin{figure}[!ht] \begin{tabular*}{\textwidth}{lr} @@ -2819,6 +2823,17 @@ \section{Randomly Overlapping Meshes (\texorpdfstring{\textct{random\_meshes}}{r \label{random_meshes_fig} \end{figure} +\subsection{Tracking Eddies (\texorpdfstring{\textct{dancing\_eddies\_embed}}{dancing\_eddies\_embed})} +\label{dancing_eddies_embed} + +This 2-D channel flow tests the ability of the flow solver to track an eddy from a coarse mesh to a fine mesh. Referring to Fig.~\ref{dancing_eddies_embed_fig}, the flow is from left to right, and there is an obstruction upstream that generates a vortex street. The coarse mesh size is 1~mm and the fine is 0.5~mm. The fine mesh is fully embedded within the coarse, and information is transferred from the coarse to the fine mesh via its inflow boundaries. The overlapping region should contain approximately the same flow, as evidenced by the overlapping flow vectors. + +\begin{figure}[!ht] +\includegraphics[width=\textwidth]{SCRIPT_FIGURES/dancing_eddies_embed.png} +\caption[The \textct{dancing\_eddies\_embed} test case]{Close-up of a fine mesh embedded within a coarse mesh with two eddies passing through.} +\label{dancing_eddies_embed_fig} +\end{figure} + \section{Overlapping INIT Regions (\texorpdfstring{\textct{init\_overlap}}{init\_overlap})} \label{init_overlap} diff --git a/Verification/FDS_Cases.sh b/Verification/FDS_Cases.sh index 9ed5e1feaa8..d91868d7333 100755 --- a/Verification/FDS_Cases.sh +++ b/Verification/FDS_Cases.sh @@ -388,6 +388,7 @@ $QFDS -d Pressure_Effects obst_coarse_fine_interface.fds $QFDS -d Pressure_Solver dancing_eddies_1mesh.fds $QFDS -d Pressure_Solver opening_ulmat.fds +$QFDS -p 5 -d Pressure_Solver dancing_eddies_embed.fds $QFDS -p 4 -d Pressure_Solver dancing_eddies_ulmat.fds $QFDS -p 4 -d Pressure_Solver dancing_eddies_ulmat_hypre.fds $QFDS -p 4 -d Pressure_Solver dancing_eddies_uglmat.fds diff --git a/Verification/FDS_Pictures.sh b/Verification/FDS_Pictures.sh index 29e0a6f820f..3eb6ce289db 100755 --- a/Verification/FDS_Pictures.sh +++ b/Verification/FDS_Pictures.sh @@ -65,6 +65,7 @@ $RUNSMV -d Miscellaneous obst_cone.fds $RUNSMV -d Miscellaneous obst_rotbox.fds $RUNSMV -d NS_Analytical_Solution ns2d_64.fds $RUNSMV -d Pressure_Effects pressure_boundary.fds +$RUNSMV -d Pressure_Solver dancing_eddies_embed.fds $RUNSMV -d Pressure_Solver dancing_eddies_tight.fds $RUNSMV -d Scalar_Analytical_Solution move_slug.fds $RUNSMV -d Scalar_Analytical_Solution move_slug_fl1.fds diff --git a/Verification/Pressure_Solver/dancing_eddies_embed.fds b/Verification/Pressure_Solver/dancing_eddies_embed.fds new file mode 100644 index 00000000000..59052778ecb --- /dev/null +++ b/Verification/Pressure_Solver/dancing_eddies_embed.fds @@ -0,0 +1,37 @@ +&HEAD CHID='dancing_eddies_embed', TITLE='Simple 2D Tunnel'/ + +&MULT ID='mesh',DX=0.075,I_UPPER=3 / +&MESH IJK=75,1,40, XB=0.0,0.075,-0.001,0.001,-0.02,0.020, MULT_ID='mesh' / + +&MESH IJK=60,1,40, XB=0.160,0.190,-0.001,0.001,-0.010,0.010, COLOR='RED' / + +&TIME T_END=2.0 / + +&MISC SIMULATION_MODE='DNS', STRATIFICATION=.FALSE., NOISE=.FALSE. / + +&PRES CHECK_POISSON=T, TUNNEL_PRECONDITIONER=F / + +&SPEC ID='LJ AIR', VISCOSITY=1.2E-5, BACKGROUND=.TRUE. / + +&SURF ID='WALL', FREE_SLIP=.TRUE., DEFAULT=.TRUE. / +&SURF ID='PLATE', NO_SLIP=.TRUE. / + +&OBST XB=0.020,0.021,-0.001,0.001, 0.004,0.005, SURF_ID='PLATE' / +&OBST XB=0.100,0.102,-0.001,0.001,-0.005,0.005, SURF_ID='PLATE' / + +&SURF ID='BLOW', VEL=-0.5 / + +&VENT PBX=0.0, SURF_ID='BLOW' / +&VENT PBX=0.3, SURF_ID='OPEN' / + +&SLCF PBY=0.,QUANTITY='VELOCITY',VECTOR=.TRUE. / +&SLCF PBY=0.,QUANTITY='H' / +&SLCF PBY=0.,QUANTITY='PRESSURE' / + +&DEVC XYZ=0.2,0.,0.0, QUANTITY='PRESSURE', ID='pres' / +&DEVC XYZ=0.,0.,0., QUANTITY='MAXIMUM VELOCITY ERROR', ID='error' / +&DEVC XYZ=0.,0.,0., QUANTITY='PRESSURE ITERATIONS', ID='iter' / + +&TAIL / + + diff --git a/Verification/Pressure_Solver/dancing_eddies_embed.ini b/Verification/Pressure_Solver/dancing_eddies_embed.ini new file mode 100755 index 00000000000..d7b617b6c8c --- /dev/null +++ b/Verification/Pressure_Solver/dancing_eddies_embed.ini @@ -0,0 +1,673 @@ +# NIST Smokeview configuration file, Release Sep 5 2024 + + + ------------ global ini settings ------------ + + *** COLOR/LIGHTING *** + +BACKGROUNDCOLOR + 0.000000 0.000000 0.000000 +BLOCKCOLOR + 1.000000 0.800000 0.400000 +BLOCKSHININESS + 100.000000 +BLOCKSPECULAR + 0.000000 0.000000 0.000000 +BOUNDCOLOR + 0.500000 0.500000 0.500000 +COLORBAR + 12 1 -1 5 + 0.000299 0.000000 1.000000 + 0.245451 0.294577 0.942934 + 0.290415 0.458755 0.883579 + 0.257206 0.607984 0.820800 + 0.000159 0.752952 0.752946 + 0.224347 0.842371 0.564313 + 0.194393 0.938675 0.329380 + 0.360483 0.955550 0.000000 + 0.662853 0.821588 0.000000 + 0.823603 0.662262 0.000000 + 0.925208 0.461607 0.000000 + 1.000000 0.000000 0.000000 +COLOR2BAR + 8 + 1.000000 1.000000 1.000000 :white + 1.000000 1.000000 0.000000 :yellow + 0.000000 0.000000 1.000000 :blue + 1.000000 0.000000 0.000000 :red + 0.000000 1.000000 0.000000 :green + 1.000000 0.000000 1.000000 :magenta + 0.000000 1.000000 1.000000 :cyan + 0.000000 0.000000 0.000000 :black +COLORBAR_FLIP + 0 1 +COLORBAR_SPLIT + 0 0 0 64 64 255 + 0 192 0 255 0 0 + -1.000000 0.000000 1.000000 +CO2COLOR + 64 156 215 +DIRECTIONCOLOR + 0.152941 0.250980 0.545098 +FLIP + 1 +FOREGROUNDCOLOR + 1.000000 1.000000 1.000000 +GEOMSELECTCOLOR + 255 255 255 + 0 0 0 + 255 128 0 +HEATOFFCOLOR + 1.000000 0.000000 0.000000 +HEATONCOLOR + 1.000000 0.000000 0.000000 +ISOCOLORS + 50.000000 0.119608 1 1 : shininess, default opaqueness + 0.700000 0.700000 0.700000 : specular + 10 : number of levels + 0.000392 0.000392 0.000392 0.004314 : red, green, blue, alpha (opaqueness) + 0.750000 0.800000 0.800000 0.119608 + 0.000000 0.960000 0.280000 0.119608 + 0.000000 0.000000 1.000000 0.119608 + 0.000000 0.718750 1.000000 0.119608 + 0.000000 1.000000 0.562500 0.119608 + 0.171850 1.000000 0.000000 0.119608 + 0.890625 1.000000 0.000000 0.119608 + 1.000000 0.380952 0.000000 0.119608 + 1.000000 0.000000 0.000000 0.119608 +COLORTABLE + 2 + 210 180 140 255 % tan + 178 34 34 255 % firebrick +LIGHTING + 1 +LIGHTFACES + 1 +LIGHTANGLES0 + 45.000000 30.000000 1 +LIGHTANGLES1 + 135.000000 30.000000 1 +LIGHTPROP + 0.600000 0.600000 0.600000 + 0.498039 0.498039 0.498039 +OUTLINECOLOR + 0 255 255 +SENSORCOLOR + 1.000000 1.000000 0.000000 +SENSORNORMCOLOR + 1.000000 1.000000 0.000000 +SETBW + 0 0 +SPRINKOFFCOLOR + 1.000000 0.000000 0.000000 +SPRINKONCOLOR + 0.000000 1.000000 0.000000 +STATICPARTCOLOR + 0.000000 1.000000 0.000000 +TIMEBARCOLOR + 0.600000 0.600000 0.600000 +VENTCOLOR + 1.000000 0.000000 1.000000 + + *** SIZES/OFFSETS *** + +GEOMSAXIS + 1.000000 1.000000 +GRIDLINEWIDTH + 2.000000 +ISOLINEWIDTH + 2.000000 +ISOPOINTSIZE + 4.000000 +LINEWIDTH + 2.000000 +PARTPOINTSIZE + 4.000000 +PLOT3DLINEWIDTH + 2.000000 +PLOT3DPOINTSIZE + 4.000000 +SENSORABSSIZE + 0.380000 +SENSORRELSIZE + 1.000000 +SLICEOFFSET + 0.100000 0.000000 1 +SMOOTHLINES + 1 +SPHERESEGS + 6 +SORTSLICES + 1 +SPRINKLERABSSIZE + 0.076000 +STREAKLINEWIDTH + 1.000000 +TICKLINEWIDTH + 2.000000 +USENEWDRAWFACE + 0 +VECCONTOURS + 0 1 +VECLENGTH + 4 0.131687 1.000000 0 0 0 +VECTORLINEWIDTH + 1.000000 1.000000 +VECTORPOINTSIZE + 3.000000 +VENTLINEWIDTH + 2.000000 +VENTOFFSET + 0.200000 +WINDOWOFFSET + 45 +WINDOWWIDTH + 1024 +WINDOWHEIGHT + 768 + + *** DATA LOADING *** + +CSV + 0 +LOADINC + 0 +NOPART + 1 +PARTFAST + 1 1 2 +RESEARCHMODE + 1 1 1.000000 4 0 4 0 0 +SLICEAVERAGE + 0 10.000000 0 +SMOKELOAD + 0 1 +SLICEDATAOUT + 0 +USER_ROTATE + -4 0 0.500000 0.003333 0.066667 +ZIPSTEP + 1 + + *** VIEW PARAMETERS *** + +APERTURE + 1 +BLOCKLOCATION + 5 +BEAM + 1 4.000000 0 255 255 255 +BLENDMODE + 0 0 0 +BOUNDARYMESH + 0 +BOUNDARYTWOSIDE + 0 +CLIP + 0.001000 3.000000 +CONTOURTYPE + 0 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12 0 0.060000 5 25 +WINDROSEMERGE + 0 0.000000 0.000000 0.000000 0.000000 +ZOOM + -2 1.000000 + + *** MISC *** + +SHOWSLICEVALS + 0 +INPUT_FILE + dancing_eddies_embed.fds +LABELSTARTUPVIEW + view 1 +RENDERCLIP + 0 0 0 0 0 +RENDERFILELABEL + 0 +RENDERFILETYPE + 0 0 2 +MOVIEFILETYPE +MOVIEFILETYPE + 0 10 5000 1 17 +MOVIEPARMS + -1 10 0 +RENDEROPTION + 993 1 512 +UNITCLASSES + 6 + 0 + 0 + 0 + 0 + 0 + 0 +SHOWGRAVVECTOR + 0 + + *** 3D SMOKE INFO *** + +COLORBARTYPE + 0 % Rainbow +COLORMAP + CO2 1 CO2 +EXTREMECOLORS + 191 191 191 0 0 0 +FIRECOLOR + 255 128 0 +FIRECOLORMAP + FIRE 1 fire +FIREDEPTH + 0.300000 10.000000 3.000000 0 0 +HRRPUVCUTOFF + 200.000000 +SHOWEXTREMEDATA + 0 0 0 +SLICESKIP + 1 1 1 1 +SMOKECOLOR + 0 0 0 1 +SMOKECULL + 1 +SMOKEFIREPROP + 1 0 +SMOKEPROP +0.000000 +SMOKESKIP + 0 1 1 1 1 +USEGPU + 0 +VOLSMOKE + 0 1 1 0 1 + 20.000000 600.000000 2000.000000 3.000000 8700.000000 1.000000 1.000000 + + *** ZONE FIRE PARAMETRES *** + +SHOWHAZARDCOLORS + 0 +SHOWZONEPLANE + 2 1 +SHOWSZONE + 0 +SHOWZONEFIRE + 1 + + *** TOUR INFO *** + +SHOWAVATAR + 1 +SHOWPATHNODES + 0 +SHOWTOURROUTE + 0 +TOURCOLORS + 1.000000 0.000000 0.000000 :selected path line + 1.000000 0.000000 0.000000 :selected path line knots + 1.000000 0.000000 0.000000 :selected knot + -1.000000 -1.000000 -1.000000 :path line + -1.000000 -1.000000 -1.000000 :path knots + -1.000000 -1.000000 -1.000000 :text + 1.000000 0.000000 0.000000 :avatar +VIEWALLTOURS + 0 +VIEWTIMES + 0.000000 2.000000 1000 +VIEWTOURFROMPATH + 0 0 0.000000 + + ------------ local ini settings ------------ + +BOUNDARYOFFSET + 0.000000 +DEVICEVECTORDIMENSIONS + 1.000000 0.100000 0.200000 0.200000 +DEVICEBOUNDS + 0.000000 1.000000 +DEVICEORIENTATION + 0 1.000000 +GRIDPARMS + 0 1 0 + 0 1 20 +GSLICEPARMS + 0 0 0 0 + 0.150000 0.000000 0.000000 + 0.000000 90.000000 +LOADFILESATSTARTUP + 0 +MSCALE + 1.000000 1.000000 1.000000 +COMPRESSAUTO + 0 +PARTSKIP + 1 +PROPINDEX + 2 + 0 0 + 1 0 +SCRIPTFILE + dancing_eddies_embed.ssf +SHOOTER + 0.000000 0.000000 -0.020000 + 0.250000 0.000000 0.000000 + 0.000000 0.000000 0.000000 + 1.000000 0.000000 4.000000 + 10 1 100 0 0 + 1.000000 1.000000 +SHOWDEVICES + 0 0 0 +SHOWDEVICEPLOTS + 0 1 1 0.150000 1.000000 5.000000 0.000000 0.000000 0.000000 1.200000 +SHOWGENPLOTXLABEL + 0, 0.000000 +time +SHOWGENPLOTS + 0 + 1 1 0 1 1 -1 0.000000 1 1 +GENPLOTLABELS + 0 +SHOWDEVICEVALS + 0 0 0 0 0 0 1 1 0 +SHOWHRRPLOT + 1 0 0.000000 0.150000 0 +SHOWMISSINGOBJECTS + 1 +SHOWSLICEPLOT + 0.000000 0.000000 0.000000 0.150000 0 1 0.000000 0.000000 0.000000 0 1 +SMOKE3DCUTOFFS + 1.000000 200.000000 +SHOWGEOMTERRAIN +0 1 0 0 1 +TOURCIRCLE +0.150000 0.000000 0.000000 0.150000 0.000000 0.000000 0.562122 0.000000 +TOURINDEX + -1 +USERTICKS + 0 1 5 1 1 1 1.000000 1 + 0.000000 -0.001000 -0.020000 + 0.000000 -0.001000 -0.020000 + 0.300000 0.001000 0.020000 + 1.000000 1.000000 1.000000 + 1 1 1 +XYZCLIP + 0 + 0 -0.000300 0 0.300300 + 0 -0.001002 0 0.001002 + 0 -0.020040 0 0.020040 + + *** TIME/DATA BOUNDS *** + (0/1 min max skip (1=set, 0=unset) + +C_PLOT3D + 0 +C_SLICE + 0 0.000000 0 0.000000 vel +C_SLICE_HIDE + 0 vel +C_SLICE + 0 0.000000 0 0.000000 U-VEL +C_SLICE_HIDE + 0 U-VEL +C_SLICE + 0 0.000000 0 0.000000 W-VEL +C_SLICE_HIDE + 0 W-VEL +C_SLICE + 0 0.000000 0 0.000000 head +C_SLICE_HIDE + 0 head +C_SLICE + 0 0.000000 0 0.000000 pres +C_SLICE_HIDE + 0 pres +CACHE_DATA + 1 1 1 1 +LOADMESH + 0 0 + 0 0.000000 0 0.300000 + 0 -0.001000 0 0.001000 + 0 -0.020000 0 0.020000 +PATCHDATAOUT + 0 0.000000 2.000000 0.000000 0.300000 -0.001000 0.001000 -0.020000 0.020000 +TIMEOFFSET + 0.000000 +TLOAD + 0 0.000000 0 2.000000 0 0 +V2_SLICE + 1 0.000000 1 1.384140 vel : 0.000000 1.000000 1 +V2_SLICE + 1 -0.645359 1 1.385960 U-VEL : 0.000000 1.000000 1 +V2_SLICE + 1 -1.191098 1 1.161711 W-VEL : 0.000000 1.000000 1 +V2_SLICE + 1 -1.054166 1 0.948797 head : 0.000000 1.000000 1 +V2_SLICE + 1 -1.320466 1 0.605053 pres : 0.000000 1.000000 1 +V_TARGET + 0 1.000000 0 0.000000 +VIEWPOINT5 + 0 -4 2 + 0.583850 -1.165074 0.066667 1.000000 -2 + 0.000000 0.000000 0.000000 1 + 0.500000 0.003333 0.066667 + 0.000000 0.000000 + 1.000000 0.000000 0.000000 0.000000 + 0.000000 1.000000 0.000000 0.000000 + 0.000000 0.000000 1.000000 0.000000 + 0.000000 0.000000 0.000000 1.000000 + 0 0 0 0 0 0 0 + -0.000300 -0.001002 -0.020040 0.300300 0.001002 0.020040 + view 1 + + +# FDS/Smokeview Environment +# ------------------------- + +# Smokeview Build: SMV-6.9.3-878-g4cf77b3-nightly +# Smokeview Build Date: Sep 5 2024 +# FDS Version: FDS-6.9.1-1285-g9625908-dirty-master +# FDS Build: FDS-6.9.1-1285-g9625908-dirty-master +# Platform: WIN64 + + +# Graphics Environment +# -------------------- + +# OpenGL Version: 4.6.14761 Compatibility Profile Context FireGL 18.50.02 30.0.13018.2 +# GLSL Version: 4.60 +# Red bits:8 +# Green bits:8 +# Blue bits:8 +# Alpha bits:8 +# Depth bits:32 +# max texture size:16384 + diff --git a/Verification/Pressure_Solver/dancing_eddies_embed.ssf b/Verification/Pressure_Solver/dancing_eddies_embed.ssf new file mode 100644 index 00000000000..63cc72f8846 --- /dev/null +++ b/Verification/Pressure_Solver/dancing_eddies_embed.ssf @@ -0,0 +1,11 @@ +RENDERDIR + ../../Manuals/FDS_Verification_Guide/SCRIPT_FIGURES +LOADVSLICE + PRESSURE + 2 0.000000 +SETTIMEVAL + 1.95 +RENDERONCE + dancing_eddies_embed + +