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wrms.go
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367 lines (291 loc) · 7.97 KB
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package main
import (
"sync"
"sync/atomic"
"muhq.space/go/wrms/llog"
"github.com/google/uuid"
)
type Event struct {
Event string `json:"cmd"`
Id uint64 `json:"id"`
Songs []*Song `json:"songs"`
}
func (wrms *Wrms) incEventId() uint64 {
id := wrms.eventId.Add(1)
llog.DDebug("Increment event id to: %d", id)
return id
}
// A private event does not appear in the global event order and
// thus does not increment the global event count.
// Private events are used for example to report search results.
func (wrms *Wrms) newPrivateEvent(id uint64, event string, songs []*Song) Event {
return Event{Id: id, Event: event, Songs: songs}
}
func (wrms *Wrms) newEvent(event string, songs []*Song) Event {
return Event{Id: wrms.incEventId(), Event: event, Songs: songs}
}
func (wrms *Wrms) newNotification(notification string) Event {
return wrms.newEvent(notification, nil)
}
type Wrms struct {
Connections sync.Map
nextConnNr atomic.Uint64
// The rwlock must be held when using most internal state
rwlock sync.RWMutex
Songs []*Song
queue Playlist
CurrentSong atomic.Pointer[Song]
Player Player
playing bool
Config Config
eventId atomic.Uint64
}
func NewWrms(config Config) *Wrms {
wrms := Wrms{}
wrms.Config = config
wrms.Player = NewMpvPlayer(&wrms, config.Backends)
if len(wrms.Config.Playlists) > 0 {
wrms.loadPlaylists(wrms.Config.Playlists)
}
return &wrms
}
func (wrms *Wrms) addConn(conn *Connection) {
llog.DDebug("Adding Connection %s", conn.Id)
wrms.Connections.Store(conn.Id, conn)
}
func (wrms *Wrms) delConn(conn *Connection) {
llog.DDebug("Deleting Connection %s", conn.Id)
_oldConn, _ := wrms.Connections.Load(conn.Id)
oldConn := _oldConn.(*Connection)
// Only delete the connection if no newer one is currently active
if oldConn.nr == conn.nr {
wrms.Connections.Delete(conn.Id)
}
}
func (wrms *Wrms) initConn(conn *Connection) {
wrms.rwlock.RLock()
curEventId := wrms.eventId.Load()
conn.nextEvent = curEventId + 1
initialCmds := []interface{}{}
if wrms.Config.TimeBonus != 0 {
ev := map[string]any{"cmd": "timeBonus", "timeBonus": wrms.Config.TimeBonus}
initialCmds = append(initialCmds, ev)
}
if wrms.playing {
var songs []*Song
if currentSong := wrms.CurrentSong.Load(); currentSong != nil {
songs = []*Song{currentSong}
}
initialCmds = append(initialCmds, wrms.newPrivateEvent(curEventId, "play", songs))
}
upvoted := []*Song{}
downvoted := []*Song{}
if len(wrms.Songs) > 0 {
initialCmds = append(initialCmds, wrms.newPrivateEvent(curEventId, "add", wrms.Songs))
for _, song := range wrms.queue.OrderedList() {
llog.DDebug("Looking at the votes of song: %v", song)
if _, ok := song.Upvotes[conn.Id]; ok {
upvoted = append(upvoted, song)
} else if _, ok := song.Downvotes[conn.Id]; ok {
downvoted = append(downvoted, song)
}
}
}
if len(upvoted) > 0 {
initialCmds = append(initialCmds, wrms.newPrivateEvent(curEventId, "upvoted", upvoted))
}
if len(downvoted) > 0 {
initialCmds = append(initialCmds, wrms.newPrivateEvent(curEventId, "downvoted", downvoted))
}
wrms.rwlock.RUnlock()
llog.Info("Sending initial cmds %v", initialCmds)
conn._send(initialCmds)
}
func (wrms *Wrms) GetConn(connId uuid.UUID) *Connection {
conn, _ := wrms.Connections.Load(connId)
return conn.(*Connection)
}
func (wrms *Wrms) Broadcast(ev Event) {
llog.Info("Broadcasting %v", ev)
wrms.Connections.Range(func(_, conn any) bool {
conn.(*Connection).Send(ev)
return true
})
}
func (wrms *Wrms) _addSong(song *Song) {
wrms.Songs = append(wrms.Songs, song)
wrms.queue.Add(song)
}
func (wrms *Wrms) AddSong(song *Song) {
wrms.rwlock.Lock()
startPlayingAgain := wrms.playing && wrms.CurrentSong.Load() == nil
if wrms.Config.TimeBonus != 0 {
llog.Info("Apply time bonus %v", wrms.Config.TimeBonus)
wrms.queue.applyTimeBonus(wrms.Config.TimeBonus)
}
wrms._addSong(song)
ev := wrms.newEvent("add", []*Song{song})
wrms.rwlock.Unlock()
llog.Info("Added song %s (ptr=%p) to Songs", song.Uri, song)
wrms.Broadcast(ev)
if startPlayingAgain {
wrms._lockedNext()
}
}
func (wrms *Wrms) DeleteSong(songUri string) {
wrms.rwlock.Lock()
for i := 0; i < len(wrms.Songs); i++ {
s := wrms.Songs[i]
if s.Uri != songUri {
continue
}
wrms.Songs[i] = wrms.Songs[len(wrms.Songs)-1]
wrms.Songs = wrms.Songs[:len(wrms.Songs)-1]
wrms.queue.RemoveSong(s)
ev := wrms.newEvent("delete", []*Song{s})
wrms.rwlock.Unlock()
wrms.Broadcast(ev)
break
}
}
func (wrms *Wrms) Next() {
wrms.rwlock.Lock()
// Terminate the Player if it is currently playing
if wrms.Player.Playing() {
wrms.Player.Stop()
}
wrms._next()
}
func (wrms *Wrms) _lockedNext() {
wrms.rwlock.Lock()
wrms._next()
}
func (wrms *Wrms) _next() {
llog.DDebug("Next Song")
next := wrms.queue.PopSong()
if next == nil {
wrms.CurrentSong.Store(nil)
wrms.Broadcast(wrms.newNotification("stop"))
wrms.rwlock.Unlock()
return
}
wrms.CurrentSong.Store(next)
llog.Info("popped next song and removing it from the song list %v", next)
for i, s := range wrms.Songs {
if s.Uri == next.Uri {
wrms.Songs[i] = wrms.Songs[len(wrms.Songs)-1]
wrms.Songs = wrms.Songs[:len(wrms.Songs)-1]
break
}
}
cmd := "next"
// We are playing -> start playing the next song
if wrms.playing {
wrms.Player.Play(next)
cmd = "play"
}
ev := wrms.newEvent(cmd, []*Song{next})
wrms.rwlock.Unlock()
wrms.Broadcast(ev)
}
func (wrms *Wrms) PlayPause() {
wrms.rwlock.Lock()
// Toggle the playback state
wrms.playing = !wrms.playing
// Wrms was playing -> pause the player
if !wrms.playing {
wrms.Player.Pause()
wrms.rwlock.Unlock()
wrms.Broadcast(wrms.newNotification("pause"))
return
}
// Wrms was not playing
currentSong := wrms.CurrentSong.Load()
// Wrms has no current song -> try to play the next song
if currentSong == nil {
llog.Info("No song currently playing play the next")
// _next() releases the rwlock
wrms._next()
return
}
// The player is playing -> continue playing
if wrms.Player.Playing() {
wrms.Player.Continue()
// The player is stopped -> start it
} else {
wrms.Player.Play(currentSong)
}
ev := wrms.newEvent("play", []*Song{currentSong})
wrms.rwlock.Unlock()
wrms.Broadcast(ev)
}
func (wrms *Wrms) AdjustSongWeight(connId uuid.UUID, songUri string, vote string) {
wrms.rwlock.Lock()
for i := 0; i < len(wrms.Songs); i++ {
s := wrms.Songs[i]
if s.Uri != songUri {
continue
}
llog.Info("Adjusting song %v (ptr=%p)", s, s)
switch vote {
case "up":
if _, ok := s.Upvotes[connId]; ok {
llog.Error("Double upvote of song %s by connections %s", songUri, connId)
return
}
if _, ok := s.Downvotes[connId]; ok {
delete(s.Downvotes, connId)
s.Weight += 2.0
llog.Debug("Flip downvote")
} else {
s.Weight += 1.0
}
s.Upvotes[connId] = struct{}{}
case "down":
if _, ok := s.Downvotes[connId]; ok {
llog.Error("Double downvote of song %s by connections %s", songUri, connId)
return
}
if _, ok := s.Upvotes[connId]; ok {
delete(s.Upvotes, connId)
llog.Debug("Flip upvote")
s.Weight -= 2.0
} else {
s.Weight -= 1.0
}
s.Downvotes[connId] = struct{}{}
case "unvote":
if _, ok := s.Downvotes[connId]; ok {
delete(s.Downvotes, connId)
s.Weight += 1.0
} else if _, ok := s.Upvotes[connId]; ok {
delete(s.Upvotes, connId)
s.Weight -= 1.0
} else {
llog.Error("Double unvote of song %s by connections %s", songUri, connId)
return
}
default:
llog.Fatal("invalid vote")
}
wrms.queue.Adjust(s)
ev := wrms.newEvent("update", []*Song{s})
wrms.rwlock.Unlock()
wrms.Broadcast(ev)
break
}
}
func (wrms *Wrms) Search(pattern map[string]string) chan []*Song {
return wrms.Player.Search(pattern)
}
func (wrms *Wrms) loadPlaylists(playlists []string) {
for _, playlist := range playlists {
wrms.appendPlaylist(playlist)
}
}
func (wrms *Wrms) appendPlaylist(playlist string) {
songs := wrms.Player.LoadPlaylist(playlist)
for _, song := range songs {
wrms._addSong(song)
}
}