@@ -11,12 +11,13 @@ pub fn startup_system_reset() {
1111 game. init_shared_resource :: < Counter > ( ) ;
1212
1313 // Session startup increments counter by 1
14- game. sessions . create_with ( "game" , |builder| {
15- builder. add_startup_system ( |mut counter : ResMut < Counter > | {
16- // Increment to 1
17- counter. 0 += 1 ;
14+ game. sessions
15+ . create_with ( "game" , |builder : & mut SessionBuilder | {
16+ builder. add_startup_system ( |mut counter : ResMut < Counter > | {
17+ // Increment to 1
18+ counter. 0 += 1 ;
19+ } ) ;
1820 } ) ;
19- } ) ;
2021
2122 // Step twice, startup system should only run once
2223 game. step ( Instant :: now ( ) ) ;
@@ -52,7 +53,7 @@ pub fn single_success_system_reset() {
5253 let mut game = Game :: new ( ) ;
5354
5455 // Session startup increments counter by 1
55- game. sessions . create_with ( "game" , |builder| {
56+ game. sessions . create_with ( "game" , |builder : & mut SessionBuilder | {
5657 builder. init_resource :: < Counter > ( ) ;
5758 {
5859 let res = builder. resource_mut :: < Counter > ( ) . unwrap ( ) ;
@@ -126,7 +127,7 @@ pub fn reset_world_resource_override() {
126127 let mut game = Game :: new ( ) ;
127128
128129 // insert counter resource
129- game. sessions . create_with ( "game" , |builder| {
130+ game. sessions . create_with ( "game" , |builder : & mut SessionBuilder | {
130131 builder. init_resource :: < Counter > ( ) ;
131132 } ) ;
132133
@@ -165,7 +166,7 @@ pub fn reset_world_emtpy_resource() {
165166 let mut game = Game :: new ( ) ;
166167
167168 // insert counter resource
168- game. sessions . create_with ( "game" , |builder| {
169+ game. sessions . create_with ( "game" , |builder : & mut SessionBuilder | {
169170 builder. init_resource :: < Counter > ( ) ;
170171 } ) ;
171172
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