Commit 4534eb8
Merge #301
301: Changed hitstun to not transition state if duration is 0 r=odecay a=odecay
This means we can now have attacks which apply damage but do not interrupt other actions/state. Currently in use for the slingers rock throw attack.
Co-authored-by: otis <electricbuck@gmail.com>3 files changed
Lines changed: 9 additions & 6 deletions
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