Commit a585fb4
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fix(finalizer): use dedicated key type for already-relayed lookup
processDelayedQueue compared full queueItem values as map keys when
checking which rounds had already been finalized. queueItem contains
a `seed *big.Int` which Go's map equality compares by pointer
identity, not value — so two queueItems with the same protocolID +
votingRoundID + msgHash but different *big.Int allocations would
hash to different buckets.
The pre-fix flow:
- ProtocolMessageRelayed read finalized rounds from chain events and
built the lookup map with queueItem{protocolID, votingRoundID},
leaving seed=nil and msgHash=0.
- processDelayedQueue then looked up `relayedItems[*item]` where
*item had a non-nil seed and a real msgHash.
- The pointer-equality (and zero-vs-nonzero-hash) mismatch made the
lookup always return false, so every delayed item was re-sent.
- The relay contract returned the non-fatal "Already relayed" error
on the duplicate, so the bug only burned a tx attempt + log noise
per delayed item, not crashed.
Fix: introduce a dedicated `relayedKey` struct with just protocolID +
votingRoundID — the natural identity of a finalization in
ProtocolMessageRelayed events — and use that as the map key on both
sides. Two unit tests pin the behavior: the corrected lookup matches
across queueItems with arbitrary seed/msgHash, and the old shape
(comparing whole queueItems) demonstrably never matches across
distinct *big.Int allocations.1 parent 1bf9fe6 commit a585fb4
3 files changed
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