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main.yml
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46 lines (43 loc) · 1.35 KB
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name: Build project
on:
pull_request: {}
push: { branches: [master] }
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
jobs:
buildForSomePlatforms:
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
unityVersion:
- 2019.2.12f1
targetPlatform:
- WebGL # WebGL.
steps:
- uses: actions/checkout@v2
with:
lfs: true
- uses: actions/cache@v1.1.0
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-
Library-
- uses: webbertakken/unity-builder@v0.11
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
- uses: actions/upload-artifact@v1
with:
name: Build
path: build
- name: Deploy 🚀
uses: JamesIves/github-pages-deploy-action@releases/v3
with:
ACCESS_TOKEN: ${{ secrets.ACCESS_TOKEN }}
BRANCH: gh-pages # The branch the action should deploy to.
FOLDER: build/WebGL/WebGL # The folder the action should deploy.